D3D11_VIDEO_FRAME_FORMAT enumeration
Describes how a video stream is interlaced.
Syntax
typedef enum { D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0, D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1, D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2 } D3D11_VIDEO_FRAME_FORMAT;
Constants
- D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE
-
Frames are progressive.
- D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST
-
Frames are interlaced. The top field of each frame is displayed first.
- D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST
-
Frame are interlaced. The bottom field of each frame is displayed first.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Header |
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See also
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