D3D11_AUTHENTICATED_CHANNEL_TYPE enumeration
Specifies the type of Microsoft Direct3D authenticated channel.
Syntax
typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE { D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1, D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2, D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3 } D3D11_AUTHENTICATED_CHANNEL_TYPE;
Constants
- D3D11_AUTHENTICATED_CHANNEL_D3D11
-
Direct3D 11 channel. This channel provides communication with the Direct3D runtime.
- D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE
-
Software driver channel. This channel provides communication with a driver that implements content protection mechanisms in software.
- D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE
-
Hardware driver channel. This channel provides communication with a driver that implements content protection mechanisms in the GPU hardware.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Header |
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See also
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