ID3D11ShaderReflectionVariable interface
This shader-reflection interface provides access to a variable.
Members
The ID3D11ShaderReflectionVariable interface inherits from the IUnknown interface. ID3D11ShaderReflectionVariable also has these types of members:
Methods
The ID3D11ShaderReflectionVariable interface has these methods.
| Method | Description |
|---|---|
| GetBuffer |
This method returns the buffer of the current ID3D11ShaderReflectionVariable. |
| GetDesc |
Get a shader-variable description. |
| GetInterfaceSlot |
Gets the corresponding interface slot for a variable that represents an interface pointer. |
| GetType |
Get a shader-variable type. |
Remarks
To get a shader-reflection-variable interface, call a method like ID3D11ShaderReflection::GetVariableByName. This isn't a COM interface, so you don't need to worry about reference counts or releasing the interface when you're done with it.
Requirements
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Minimum supported client |
Windows 7 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2008 R2 [desktop apps | Windows Store apps] |
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Header |
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Library |
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DLL |
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See also