D3D11_INFO_QUEUE_FILTER structure
Debug message filter; contains a lists of message types to allow or deny.
Syntax
typedef struct D3D11_INFO_QUEUE_FILTER { D3D11_INFO_QUEUE_FILTER_DESC AllowList; D3D11_INFO_QUEUE_FILTER_DESC DenyList; } D3D11_INFO_QUEUE_FILTER;
Members
- AllowList
-
Types of messages that you want to allow. See D3D11_INFO_QUEUE_FILTER_DESC.
- DenyList
-
Types of messages that you want to deny.
Remarks
For use with an ID3D11InfoQueue Interface.
Requirements
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See also
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