D2D1CreateFactory(D2D1_FACTORY_TYPE,REFIID,D2D1_FACTORY_OPTIONS*,void**) function
Creates a factory object that can be used to create Direct2D resources.
Syntax
HRESULT WINAPI D2D1CreateFactory( _In_ D2D1_FACTORY_TYPE factoryType, _In_ REFIID riid, _In_opt_ const D2D1_FACTORY_OPTIONS *pFactoryOptions, _Out_ void **ppIFactory );
Parameters
- factoryType [in]
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Type: D2D1_FACTORY_TYPE
The threading model of the factory and the resources it creates.
- riid [in]
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Type: REFIID
A reference to the IID of ID2D1Factory that is obtained by using __uuidof(ID2D1Factory).
- pFactoryOptions [in, optional]
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Type: const D2D1_FACTORY_OPTIONS*
The level of detail provided to the debugging layer.
- ppIFactory [out]
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Type: void**
When this method returns, contains the address to a pointer to the new factory.
Return value
Type: HRESULT
If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
The ID2D1Factory interface provides the starting point for Direct2D. In general, objects created from a single instance of a factory object can be used with other resources created from that instance, but not with resources created by other factory instances.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also