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Reference for Direct3D 10 D3DX Reference D3DX Functions
D3DX Functions Texture Functions in D3DX 10
Texture Functions in D3DX 10
Texture Functions in D3DX 10
General Purpose Functions
Math Functions
Mesh Functions
Texture Functions in D3DX 10
D3DX10ComputeNormalMap
D3DX10CreateAsyncTextureInfoProcessor
D3DX10CreateAsyncTextureProcessor
D3DX10CreateShaderResourceViewFromFile
D3DX10CreateShaderResourceViewFromMemory
D3DX10CreateShaderResourceViewFromResource
D3DX10CreateTextureFromFile
D3DX10CreateTextureFromMemory
D3DX10CreateTextureFromResource
D3DX10FilterTexture
D3DX10GetImageInfoFromFile
D3DX10GetImageInfoFromMemory
D3DX10GetImageInfoFromResource
D3DX10LoadTextureFromTexture
D3DX10SaveTextureToFile
D3DX10SaveTextureToMemory
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This documentation is archived and is not being maintained.
This documentation is archived and is not being maintained.

Texture Functions in D3DX 10

D3DX supplies the following texture functions.

  • D3DX10ComputeNormalMap
  • D3DX10CreateAsyncTextureInfoProcessor
  • D3DX10CreateAsyncTextureProcessor
  • D3DX10CreateShaderResourceViewFromFile
  • D3DX10CreateShaderResourceViewFromMemory
  • D3DX10CreateShaderResourceViewFromResource
  • D3DX10CreateTextureFromFile
  • D3DX10CreateTextureFromMemory
  • D3DX10CreateTextureFromResource
  • D3DX10FilterTexture
  • D3DX10GetImageInfoFromFile
  • D3DX10GetImageInfoFromMemory
  • D3DX10GetImageInfoFromResource
  • D3DX10LoadTextureFromTexture
  • D3DX10SaveTextureToFile
  • D3DX10SaveTextureToMemory

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D3DX Functions

 

 

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