When overridden in a derived class, parses the attribute value into one or more Text, EntityReference, or EndEntity nodes.
Assemblies: System.Xml (in System.Xml.dll)
System.Xml.ReaderWriter (in System.Xml.ReaderWriter.dll)
Return ValueType: System::Boolean
true if there are nodes to return.
false if the reader is not positioned on an attribute node when the initial call is made or if all the attribute values have been read.
An empty attribute, such as, misc="", returns true with a single node with a value of String.Empty.
Use this method after calling MoveToAttribute to read through the text or entity reference nodes that make up the attribute value. The Depth of the attribute value nodes is one plus the depth of the attribute node; it increments and decrements by one when you step into and out of general entity references.
.NET FrameworkSupported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1
.NET Framework Client ProfileSupported in: 4, 3.5 SP1
XNA FrameworkSupported in: 3.0, 2.0, 1.0
Portable Class LibrarySupported in: Portable Class Library
Supported in: Windows Phone 8.1
Supported in: Windows Phone Silverlight 8.1
Supported in: Windows Phone Silverlight 8