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IXmlSerializable::WriteXml Method

Converts an object into its XML representation.

Namespace:  System.Xml.Serialization
Assembly:  System.Xml (in System.Xml.dll)

void WriteXml(
	XmlWriter^ writer
)

Parameters

writer
Type: System.Xml::XmlWriter

The XmlWriter stream to which the object is serialized.

The WriteXml implementation you provide should write out the XML representation of the object. The framework writes a wrapper element and positions the XML writer after its start. Your implementation may write its contents, including child elements. The framework then closes the wrapper element.

Write sufficient information to the XmlWriter stream to allow the ReadXml method to reconstitute your object.

For example, if your object state includes an array variable, be sure to write the length of the array, or use a parent element to contain the elements that describe the array values, so that you know how many values to read when the object is reconstituted.

The following example illustrates an implementation of the WriteXml method.

virtual void WriteXml( XmlWriter^ writer )
{
   writer->WriteString( personName );
}

The following example illustrates the use of the XmlSerializer class to deserialize this object.

#using <System.Xml.dll>
#using <System.dll>
#using <Person.dll>

using namespace System;
using namespace System::Xml;
using namespace System::Xml::Serialization;

int main()
{
   // Create a person object.
   Person ^ fred = gcnew Person( "Fred Flintstone" );

   // Serialize the object to a file.
   XmlTextWriter^ writer = gcnew XmlTextWriter( "test.xml", nullptr );
   XmlSerializer^ serializer = gcnew XmlSerializer( Person::typeid );
   serializer->Serialize( writer, fred );
}

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

XNA Framework

Supported in: 3.0, 2.0, 1.0

Portable Class Library

Supported in: Portable Class Library

Supported in: Windows Phone 8.1

Supported in: Windows Phone Silverlight 8.1

Supported in: Windows Phone Silverlight 8
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