DesignerGlyph::OnPaint Method
When overridden in a derived class, performs any tasks required to render the glyph on the activity designer surface.
Assembly: System.Workflow.ComponentModel (in System.Workflow.ComponentModel.dll)
protected: virtual void OnPaint( Graphics^ graphics, bool activated, AmbientTheme^ ambientTheme, ActivityDesigner^ designer ) abstract
Parameters
- graphics
- Type: System.Drawing::Graphics
The Graphics to perform fill and drawing tasks.
- activated
- Type: System::Boolean
true to indicate that the glyph appears on the design surface; otherwise, false.
- ambientTheme
- Type: System.Workflow.ComponentModel.Design::AmbientTheme
The AmbientTheme to use to access ambient property settings.
- designer
- Type: System.Workflow.ComponentModel.Design::ActivityDesigner
The ActivityDesigner from which to obtain information about user actions.
OnPaint uses CommentIndicatorPen to draw the bounds of the comment glyph and CommentIndicatorBrush to fill it.
The following code example demonstrates how you can override the OnPaint method. The code customizes how to draw the glyph object on the activity designer with which the glyph is associated.
This code example is part of the Workflow Monitor SDK Sample from the DesignerGlyphProvider.cs file. For more information, see Workflow Monitor.
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.