Connector Class
Represents a connector between two activity designers on a workflow design surface.
Assembly: System.Workflow.ComponentModel (in System.Workflow.ComponentModel.dll)
| Name | Description | |
|---|---|---|
![]() | Connector(ConnectionPoint^, ConnectionPoint^) | Initializes a new instance of the Connector class. |
| Name | Description | |
|---|---|---|
![]() | AccessibilityObject | Gets an AccessibleObject that accessibility applications use to adjust the application UI for users who have impairments. |
![]() | Bounds | Gets the bounding rectangle for the connector on the workflow design surface. |
![]() | ConnectorModified | Gets the value that indicates whether the Connector is modified. |
![]() | ConnectorSegments | Gets a read-only collection of points that contains all segments found in the Connector. |
![]() | ExcludedRoutingRectangles | Returns an empty array of Rectangle object. Derived classes populate this collection. |
![]() | ParentDesigner | Gets the designer on which the connecter appears on the workflow design surface. |
![]() | ParentView | Gets the workflow view associated with the connector. |
![]() | Source | Gets or sets the ConnectionPoint where drawing of the Connector begins. |
![]() | Target | Gets or sets the ConnectionPoint where drawing of the Connector ends. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the current Connector is equal to the specified connector.(Overrides Object::Equals(Object^).) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Returns the hash code for the current Connector.(Overrides Object::GetHashCode().) |
![]() | GetService(Type^) | Returns a service object of the specified type if it is available. |
![]() | GetType() | |
![]() | HitTest(Point) | Returns a value that indicates whether the specified point resides on the current Connector. |
![]() | Invalidate() | Invalidates the current Connector and causes it to be redrawn. |
![]() | MemberwiseClone() | |
![]() | Offset(Size) | Changes the Connector height and width using the settings defined in the specified Size. |
![]() | OnLayout(ActivityDesignerLayoutEventArgs^) | Notifies the Connector that layout operations are occurring. |
![]() | OnPaint(ActivityDesignerPaintEventArgs^) | Renders the Connector on the workflow design surface. |
![]() | OnPaintEdited(ActivityDesignerPaintEventArgs^, array<Point>^, array<Point>^) | Used for drawing the Connector when it is dragged from one state to another. |
![]() | OnPaintSelected(ActivityDesignerPaintEventArgs^, Boolean, array<Point>^) | Used for drawing a Connector that is selected by the user. |
![]() | PerformLayout() | Performs layout tasks for the Connector. |
![]() | SetConnectorSegments(ICollection<Point>^) | Reroutes the connector from source to target if the connector has changed. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() ![]() | IDisposable::Dispose() | Releases all resources used by the Connector. |
Note |
|---|
This material discusses types and namespaces that are obsolete. For more information, see Deprecated Types in Windows Workflow Foundation 4.5. |
A connector is the line that appears on a workflow design surface that connects one activity designer to another. Connector provides methods and properties that allow you to customize how to draw a set of connectors when an activity designer is rendered at design time.
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.






