This documentation is archived and is not being maintained.
Indicates that a rule is updating a variable, in order to cause reevaluation of affected rules.
The RuleUpdateAction type exposes the following members.
|Clone||Creates a deep copy of the current RuleAction. (Overrides RuleAction.Clone().)|
|Equals||Determines whether two object instances are equal. (Overrides Object.Equals(Object).)|
|Execute||Executes the RuleAction using the specified RuleExecution. (Overrides RuleAction.Execute(RuleExecution).)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Returns the hash code for this instance. (Overrides Object.GetHashCode().)|
|GetSideEffects||Returns the fields and properties updated by a RuleAction. (Overrides RuleAction.GetSideEffects(RuleValidation).)|
|GetType||Gets the type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that indicates the field or property that the Rule is updating. (Overrides Object.ToString().)|
|Validate||Verifies that the RuleAction is configured correctly and has no errors. (Overrides RuleAction.Validate(RuleValidation).)|