WriteLock Property
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WeakEventManager::WriteLock Property


Establishes a write-lock on the underlying data table, and returns anIDisposable.

Namespace:   System.Windows
Assembly:  WindowsBase (in WindowsBase.dll)

property IDisposable^ WriteLock {
	IDisposable^ get();

Property Value

Type: System::IDisposable^

An object that can be used to establish a lock on the data table members and then be appropriately disposed with a using construct.

In derived classes, all modifications to the underlying data table should occur within a using (WriteLock) { ... } clause. These modifications may be necessary if your class supports a more sophisticated AddListener implementation that requires more data beyond the source and the listener, and uses the Item collection to store the extra information.

.NET Framework
Available since 3.0
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