UIElement3D.OnAccessKey Method (AccessKeyEventArgs)
Provides class handling for when an access key that is meaningful for this element is invoked.
Assembly: PresentationCore (in PresentationCore.dll)
There is no actual AccessKey event in the UIElement3D class, or elsewhere, which you can raise or attach handlers for. Instead, the event is originated via a dedicated manager class, AccessKeyManager, which post-processes all input to search for access keys that are applicable to the entire input model.
Notes to Inheritors:
The default implementation of this method in UIElement3D sets keyboard focus to this element (by calling Focus). Implementations should perpetuate this behavior if they are focusable, because it is an expected behavior for accessibility scenarios. Note that the base implementation does nothing with the passed event data and raises no further event; it just sets the focus.
Available since 3.0