UIElement3D.CaptureMouse Method

Definition

Attempts to force capture of the mouse to this element.

public:
 virtual bool CaptureMouse();
public bool CaptureMouse ();
abstract member CaptureMouse : unit -> bool
override this.CaptureMouse : unit -> bool
Public Function CaptureMouse () As Boolean

Returns

true if the mouse is successfully captured; otherwise, false.

Implements

Remarks

To be captured, an element must be enabled. Check whether IsEnabled is true before you call CaptureMouse.

If calling CaptureMouse returns true, then IsMouseCaptured is also true.

If calling CaptureMouse returns true, then the GotMouseCapture and IsMouseCapturedChanged events are raised, with RoutedEventArgs.Source in the event data reported as the element where the CaptureMouse method is called. If you force capture, you might interfere with existing captures - especially with captures that relate to drag-and-drop with the mouse.

To clear mouse capture from all elements, call Mouse.Capture with the element parameter provided as null.

CaptureMouse is introduced in the .NET Framework version 3.5. For more information, see Versions and Dependencies.

Applies to

See also