Implements a data structure for describing a property as a path below another property, or below an owning type. Property paths are used in data binding to objects, and in storyboards and timelines for animations.
Assembly: PresentationFramework (in PresentationFramework.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
Thetype exposes the following members.
|Equals(Object)||Determines whether the specified object is equal to the current object. (Inherited from Object.)|
|GetHashCode||Serves as the default hash function. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
supports two modes of behavior:
Source mode describes a path to a property that is used as a source for some other operation. This mode is used by the Binding class to support data binding.
Target mode describes a path to a property that will be set as a target property. This mode is used by animation in support of storyboard and timeline setters.
For instance, Background.Opacity is a two-step path. This path implies: first, find the Background property of an object, get the value object that the Background property is set to, and then get the value of the Opacity property on that object.