LocalMessageReceiver.MessageReceived Event


Occurs when a message is received from a LocalMessageSender.

Namespace:  System.Windows.Messaging
Assembly:  System.Windows (in System.Windows.dll)

Public Event MessageReceived As EventHandler(Of MessageReceivedEventArgs)

This event will not occur until after you have called the Listen method.

For more information, see Communication Between Local Silverlight-Based Applications.

The following code example demonstrates how to use this event. This example is part of a larger example available in How to: Implement Communication Between Local Silverlight-Based Applications.

Imports System
Imports System.Windows.Controls
Imports System.Windows.Messaging

Partial Public Class Receiver
    Inherits UserControl

    Public Sub New()


        Dim messageReceiver As New LocalMessageReceiver("receiver", _
            ReceiverNameScope.Global, LocalMessageReceiver.AnyDomain)
        AddHandler messageReceiver.MessageReceived, _
            AddressOf messageReceiver_MessageReceived



        Catch ex As ListenFailedException

            output.Text = "Cannot receive messages." & Environment.NewLine & _
                "There is already a receiver with the name 'receiver'."

        End Try

    End Sub

    Private Sub messageReceiver_MessageReceived( _
        ByVal sender As Object, ByVal e As MessageReceivedEventArgs)

        e.Response = "response to " & e.Message
        output.Text = _
            "Message: " & e.Message & Environment.NewLine & _
            "NameScope: " & e.NameScope.ToString() & Environment.NewLine & _
            "ReceiverName: " & e.ReceiverName & Environment.NewLine & _
            "SenderDomain: " & e.SenderDomain & Environment.NewLine & _
            "Response: " & e.Response

    End Sub

End Class


Supported in: 5, 4, 3

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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