VisualTarget Class
Provides functionality for connecting one visual tree to another visual tree across thread boundaries.
Assembly: PresentationCore (in PresentationCore.dll)
System.Windows.Threading::DispatcherObject
System.Windows.Media::CompositionTarget
System.Windows.Media::VisualTarget
| Name | Description | |
|---|---|---|
![]() | VisualTarget(HostVisual^) | Constructor that creates a new VisualTarget. |
| Name | Description | |
|---|---|---|
![]() | Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
![]() | RootVisual | Gets or sets the root visual of the CompositionTarget.(Inherited from CompositionTarget.) |
![]() | TransformFromDevice | Returns a matrix that can be used to transform coordinates from the rendering destination device to the VisualTarget.(Overrides CompositionTarget::TransformFromDevice.) |
![]() | TransformToDevice | Returns a matrix that can be used to transform coordinates from the VisualTarget to the rendering destination device.(Overrides CompositionTarget::TransformToDevice.) |
| Name | Description | |
|---|---|---|
![]() | CheckAccess() | Determines whether the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.) |
![]() | Dispose() | Cleans up the state associated with the HwndTarget.(Overrides CompositionTarget::Dispose().) |
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
![]() | VerifyAccess() | Enforces that the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.) |
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


