CharacterBufferReference Structure

 

Describes a character buffer for a text run.

Namespace:   System.Windows.Media.TextFormatting
Assembly:  PresentationCore (in PresentationCore.dll)

public struct CharacterBufferReference : IEquatable<CharacterBufferReference>

NameDescription
System_CAPS_pubmethodCharacterBufferReference(Char*, Int32)

Initializes a new instance of the CharacterBufferReference structure using a specified unsafe character string.

System_CAPS_pubmethodCharacterBufferReference(Char[], Int32)

Initializes a new instance of the CharacterBufferReference structure using a specified character array.

System_CAPS_pubmethodCharacterBufferReference(String, Int32)

Initializes a new instance of the CharacterBufferReference structure using a specified character string.

NameDescription
System_CAPS_pubmethodEquals(CharacterBufferReference)

Determines whether the CharacterBufferReference is equal to the current CharacterBufferReference object.

System_CAPS_pubmethodEquals(Object)

Determines whether the specified object is equal to the current CharacterBufferReference object.(Overrides ValueType.Equals(Object).)

System_CAPS_pubmethodGetHashCode()

Serves as a hash function for CharacterBufferReference. It is suitable for use in hashing algorithms and data structures such as a hash table.(Overrides ValueType.GetHashCode().)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_pubmethodToString()

Returns the fully qualified type name of this instance.(Inherited from ValueType.)

NameDescription
System_CAPS_puboperatorSystem_CAPS_staticEquality(CharacterBufferReference, CharacterBufferReference)

Compare two CharacterBufferReference strings for equality.

System_CAPS_puboperatorSystem_CAPS_staticInequality(CharacterBufferReference, CharacterBufferReference)

Compare two CharacterBufferReference strings for inequality.

.NET Framework
Available since 3.0

Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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