Represents a two-dimensional skew.
Assembly: System.Windows (in System.Windows.dll)
Thetype exposes the following members.
|AngleX||Gets or sets the x-axis skew angle, which is measured in degrees counterclockwise from the y-axis.|
|AngleY||Gets or sets the y-axis skew angle, which is measured in degrees counterclockwise from the x-axis.|
|CenterX||Gets or sets the x-coordinate of the transform center.|
|CenterY||Gets or sets the y-coordinate of the transform center.|
|Dispatcher||Gets the Dispatcher this object is associated with. (Inherited from DependencyObject.)|
|Inverse||Gets the inverse of this transform, if it exists. (Inherited from Transform.)|
|CheckAccess||Determines whether the calling thread has access to this object. (Inherited from DependencyObject.)|
|ClearValue||Clears the local value of a dependency property. (Inherited from DependencyObject.)|
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetAnimationBaseValue||Returns any base value established for a Silverlight dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|GetValue||Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ReadLocalValue||Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.)|
|SetValue||Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
|Transform||Transforms the specified point and returns the result. (Inherited from GeneralTransform.)|
|TransformBounds||Transforms the specified bounding box and returns an axis-aligned bounding box that is exactly large enough to contain it. (Inherited from Transform.)|
|TryTransform||Attempts to transform the specified point and returns a value that indicates whether the transformation was successful. (Inherited from Transform.)|
A is useful for creating the illusion of three-dimensional depth in a two-dimensional object.
The local origin 0,0 for an object can be offset on a Canvas using Canvas.Left and Canvas.Top, but this does not count as a transform; the object retains its own local 0,0 in this case for transformation purposes.
The following illustration shows three examples of a applied to a Rectangle.
Transforms can alter the display of text in your application to create a decorative effect. The following illustration shows text skewed along the x-axis.
A typeface can simulate an italic style by shearing, or skewing, a glyph. However, a non-simulated italic typeface is typically designed to have a better visual appearance than a simulated italic typeface.
The following example uses a to skew text. A skew, also known as a shear, is a transformation that stretches the coordinate space in a non-uniform manner. In this example, the two text strings are skewed -30 degrees and 30 degrees along the x-coordinate.
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.