Maintains the timing state for media through a MediaTimeline.
Assembly: PresentationCore (in PresentationCore.dll)
Gets the rate at which the clock's time is currently progressing, compared to real-world time.(Inherited from Clock.)
Gets the current global time, as established by the WPF timing system. (Inherited from Clock.)
Get the current iteration of this clock. (Inherited from Clock.)
Gets this clock's current time within its current iteration.(Inherited from Clock.)
Gets the clock that is the parent of this clock. (Inherited from Clock.)
Gets the MediaTimeline that describes the controlling behavior of the clock.
Invoked when movement is discontinues.(Overrides Clock.DiscontinuousTimeMovement().)
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Retrieves a value that indicates whether the media clock can slip.(Overrides Clock.GetCanSlip().)
Retrieves a value that identifies the actual media time. This value can be used for slip synchronization.(Overrides Clock.GetCurrentTimeCore().)
Serves as the default hash function. (Inherited from Object.)
Invoked when the clock speed has changed.(Overrides Clock.SpeedChanged().)
Invoked when the clock is stopped.(Overrides Clock.Stopped().)
Returns a string that represents the current object.(Inherited from Object.)
Occurs when this clock has completely finished playing.(Inherited from Clock.)
Occurs when the clock's speed is updated.(Inherited from Clock.)
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.