Visual3DCollection Class
Represents an ordered collection of Visual3D objects.
Assembly: PresentationCore (in PresentationCore.dll)
| Name | Description | |
|---|---|---|
![]() | Count | Gets the number of items contained in a Visual3DCollection. |
![]() | Item[Int32] | Gets or sets the Visual3D at the specified zero-based index. |
| Name | Description | |
|---|---|---|
![]() | Add(Visual3D^) | Adds a Visual3D object to the end of this Visual3DCollection. |
![]() | Clear() | Removes all the items from this Visual3DCollection. |
![]() | Contains(Visual3D^) | Determines whether a specified Visual3D is in this Visual3DCollection. |
![]() | CopyTo(array<Visual3D^>^, Int32) | Copies the items of this Visual3DCollection, starting with the specified index, into an array of Visual3D objects. |
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | GetEnumerator() | Gets an enumerator for the Visual3DCollection. |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | IndexOf(Visual3D^) | Gets the index of the first occurrence of the specified Visual3D object. |
![]() | Insert(Int32, Visual3D^) | Inserts a Visual3D object into this Visual3DCollection at the specified index. |
![]() | Remove(Visual3D^) | Removes the first occurrence of the specified Visual3D object from this Visual3DCollection. |
![]() | RemoveAt(Int32) | Removes the Visual3D object at the specified index from this Visual3DCollection. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() ![]() | IEnumerable<Visual3D^>::GetEnumerator() | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see GetEnumerator. |
![]() ![]() | ICollection::CopyTo(Array^, Int32) | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see ICollection::CopyTo. |
![]() ![]() | IEnumerable::GetEnumerator() | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IEnumerable::GetEnumerator. |
![]() ![]() | IList::Add(Object^) | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::Add. |
![]() ![]() | IList::Contains(Object^) | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::Contains. |
![]() ![]() | IList::IndexOf(Object^) | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::IndexOf. |
![]() ![]() | IList::Insert(Int32, Object^) | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::Insert. |
![]() ![]() | IList::Remove(Object^) | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::Remove. |
![]() ![]() | ICollection<Visual3D^>::IsReadOnly | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see ICollection<T>::IsReadOnly. |
![]() ![]() | ICollection::IsSynchronized | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see ICollection::IsSynchronized. |
![]() ![]() | ICollection::SyncRoot | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see ICollection::SyncRoot. |
![]() ![]() | IList::IsFixedSize | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::IsFixedSize. |
![]() ![]() | IList::IsReadOnly | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::IsReadOnly. |
![]() ![]() | IList::Item[Int32] | This API supports the product infrastructure and is not intended to be used directly from your code. For a description of this member, see IList::Item. |
| Name | Description | |
|---|---|---|
![]() | Aggregate<Visual3D^>(Func<Visual3D^, Visual3D^, Visual3D^>^) | Overloaded. Applies an accumulator function over a sequence.(Defined by Enumerable.) |
![]() | Aggregate<Visual3D^, TAccumulate>(TAccumulate, Func<TAccumulate, Visual3D^, TAccumulate>^) | Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value.(Defined by Enumerable.) |
![]() | Aggregate<Visual3D^, TAccumulate, TResult>(TAccumulate, Func<TAccumulate, Visual3D^, TAccumulate>^, Func<TAccumulate, TResult>^) | Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value, and the specified function is used to select the result value.(Defined by Enumerable.) |
![]() | All<Visual3D^>(Func<Visual3D^, Boolean>^) | Determines whether all elements of a sequence satisfy a condition.(Defined by Enumerable.) |
![]() | Any<Visual3D^>() | Overloaded. Determines whether a sequence contains any elements.(Defined by Enumerable.) |
![]() | Any<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Determines whether any element of a sequence satisfies a condition.(Defined by Enumerable.) |
![]() | AsEnumerable<Visual3D^>() | Returns the input typed as IEnumerable<T>.(Defined by Enumerable.) |
![]() | AsParallel() | Overloaded. Enables parallelization of a query.(Defined by ParallelEnumerable.) |
![]() | AsParallel<Visual3D^>() | Overloaded. Enables parallelization of a query.(Defined by ParallelEnumerable.) |
![]() | AsQueryable() | Overloaded. Converts an IEnumerable to an IQueryable.(Defined by Queryable.) |
![]() | AsQueryable<Visual3D^>() | Overloaded. Converts a generic IEnumerable<T> to a generic IQueryable<T>.(Defined by Queryable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Decimal>^) | Overloaded. Computes the average of a sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Double>^) | Overloaded. Computes the average of a sequence of Double values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Int32>^) | Overloaded. Computes the average of a sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Int64>^) | Overloaded. Computes the average of a sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Nullable<Decimal>>^) | Overloaded. Computes the average of a sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Nullable<Double>>^) | Overloaded. Computes the average of a sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Nullable<Int32>>^) | Overloaded. Computes the average of a sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Nullable<Int64>>^) | Overloaded. Computes the average of a sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Nullable<Single>>^) | Overloaded. Computes the average of a sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Average<Visual3D^>(Func<Visual3D^, Single>^) | Overloaded. Computes the average of a sequence of Single values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Cast<TResult>() | Casts the elements of an IEnumerable to the specified type.(Defined by Enumerable.) |
![]() | Concat<Visual3D^>(IEnumerable<Visual3D^>^) | Concatenates two sequences.(Defined by Enumerable.) |
![]() | Contains<Visual3D^>(Visual3D^) | Overloaded. Determines whether a sequence contains a specified element by using the default equality comparer.(Defined by Enumerable.) |
![]() | Contains<Visual3D^>(Visual3D^, IEqualityComparer<Visual3D^>^) | Overloaded. Determines whether a sequence contains a specified element by using a specified IEqualityComparer<T>.(Defined by Enumerable.) |
![]() | Count<Visual3D^>() | Overloaded. Returns the number of elements in a sequence.(Defined by Enumerable.) |
![]() | Count<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns a number that represents how many elements in the specified sequence satisfy a condition.(Defined by Enumerable.) |
![]() | DefaultIfEmpty<Visual3D^>() | Overloaded. Returns the elements of the specified sequence or the type parameter's default value in a singleton collection if the sequence is empty.(Defined by Enumerable.) |
![]() | DefaultIfEmpty<Visual3D^>(Visual3D^) | Overloaded. Returns the elements of the specified sequence or the specified value in a singleton collection if the sequence is empty.(Defined by Enumerable.) |
![]() | Distinct<Visual3D^>() | Overloaded. Returns distinct elements from a sequence by using the default equality comparer to compare values.(Defined by Enumerable.) |
![]() | Distinct<Visual3D^>(IEqualityComparer<Visual3D^>^) | Overloaded. Returns distinct elements from a sequence by using a specified IEqualityComparer<T> to compare values.(Defined by Enumerable.) |
![]() | ElementAt<Visual3D^>(Int32) | Returns the element at a specified index in a sequence.(Defined by Enumerable.) |
![]() | ElementAtOrDefault<Visual3D^>(Int32) | Returns the element at a specified index in a sequence or a default value if the index is out of range.(Defined by Enumerable.) |
![]() | Except<Visual3D^>(IEnumerable<Visual3D^>^) | Overloaded. Produces the set difference of two sequences by using the default equality comparer to compare values.(Defined by Enumerable.) |
![]() | Except<Visual3D^>(IEnumerable<Visual3D^>^, IEqualityComparer<Visual3D^>^) | Overloaded. Produces the set difference of two sequences by using the specified IEqualityComparer<T> to compare values.(Defined by Enumerable.) |
![]() | First<Visual3D^>() | Overloaded. Returns the first element of a sequence.(Defined by Enumerable.) |
![]() | First<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns the first element in a sequence that satisfies a specified condition.(Defined by Enumerable.) |
![]() | FirstOrDefault<Visual3D^>() | Overloaded. Returns the first element of a sequence, or a default value if the sequence contains no elements.(Defined by Enumerable.) |
![]() | FirstOrDefault<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns the first element of the sequence that satisfies a condition or a default value if no such element is found.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey>(Func<Visual3D^, TKey>^) | Overloaded. Groups the elements of a sequence according to a specified key selector function.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey>(Func<Visual3D^, TKey>^, IEqualityComparer<TKey>^) | Overloaded. Groups the elements of a sequence according to a specified key selector function and compares the keys by using a specified comparer.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey, TElement>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^) | Overloaded. Groups the elements of a sequence according to a specified key selector function and projects the elements for each group by using a specified function.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey, TElement>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^, IEqualityComparer<TKey>^) | Overloaded. Groups the elements of a sequence according to a key selector function. The keys are compared by using a comparer and each group's elements are projected by using a specified function.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey, TResult>(Func<Visual3D^, TKey>^, Func<TKey, IEnumerable<Visual3D^>^, TResult>^) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey, TResult>(Func<Visual3D^, TKey>^, Func<TKey, IEnumerable<Visual3D^>^, TResult>^, IEqualityComparer<TKey>^) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The keys are compared by using a specified comparer.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey, TElement, TResult>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^, Func<TKey, IEnumerable<TElement>^, TResult>^) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The elements of each group are projected by using a specified function.(Defined by Enumerable.) |
![]() | GroupBy<Visual3D^, TKey, TElement, TResult>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^, Func<TKey, IEnumerable<TElement>^, TResult>^, IEqualityComparer<TKey>^) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. Key values are compared by using a specified comparer, and the elements of each group are projected by using a specified function.(Defined by Enumerable.) |
![]() | GroupJoin<Visual3D^, TInner, TKey, TResult>(IEnumerable<TInner>^, Func<Visual3D^, TKey>^, Func<TInner, TKey>^, Func<Visual3D^, IEnumerable<TInner>^, TResult>^) | Overloaded. Correlates the elements of two sequences based on equality of keys and groups the results. The default equality comparer is used to compare keys.(Defined by Enumerable.) |
![]() | GroupJoin<Visual3D^, TInner, TKey, TResult>(IEnumerable<TInner>^, Func<Visual3D^, TKey>^, Func<TInner, TKey>^, Func<Visual3D^, IEnumerable<TInner>^, TResult>^, IEqualityComparer<TKey>^) | Overloaded. Correlates the elements of two sequences based on key equality and groups the results. A specified IEqualityComparer<T> is used to compare keys.(Defined by Enumerable.) |
![]() | Intersect<Visual3D^>(IEnumerable<Visual3D^>^) | Overloaded. Produces the set intersection of two sequences by using the default equality comparer to compare values.(Defined by Enumerable.) |
![]() | Intersect<Visual3D^>(IEnumerable<Visual3D^>^, IEqualityComparer<Visual3D^>^) | Overloaded. Produces the set intersection of two sequences by using the specified IEqualityComparer<T> to compare values.(Defined by Enumerable.) |
![]() | Join<Visual3D^, TInner, TKey, TResult>(IEnumerable<TInner>^, Func<Visual3D^, TKey>^, Func<TInner, TKey>^, Func<Visual3D^, TInner, TResult>^) | Overloaded. Correlates the elements of two sequences based on matching keys. The default equality comparer is used to compare keys.(Defined by Enumerable.) |
![]() | Join<Visual3D^, TInner, TKey, TResult>(IEnumerable<TInner>^, Func<Visual3D^, TKey>^, Func<TInner, TKey>^, Func<Visual3D^, TInner, TResult>^, IEqualityComparer<TKey>^) | Overloaded. Correlates the elements of two sequences based on matching keys. A specified IEqualityComparer<T> is used to compare keys.(Defined by Enumerable.) |
![]() | Last<Visual3D^>() | Overloaded. Returns the last element of a sequence.(Defined by Enumerable.) |
![]() | Last<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns the last element of a sequence that satisfies a specified condition.(Defined by Enumerable.) |
![]() | LastOrDefault<Visual3D^>() | Overloaded. Returns the last element of a sequence, or a default value if the sequence contains no elements.(Defined by Enumerable.) |
![]() | LastOrDefault<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns the last element of a sequence that satisfies a condition or a default value if no such element is found.(Defined by Enumerable.) |
![]() | LongCount<Visual3D^>() | Overloaded. Returns an Int64 that represents the total number of elements in a sequence.(Defined by Enumerable.) |
![]() | LongCount<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns an Int64 that represents how many elements in a sequence satisfy a condition.(Defined by Enumerable.) |
![]() | Max<Visual3D^>() | Overloaded. Returns the maximum value in a generic sequence.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Decimal>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Decimal value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Double>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Double value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Int32>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int32 value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Int64>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int64 value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Nullable<Decimal>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Decimal value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Nullable<Double>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Double value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Nullable<Int32>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int32 value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Nullable<Int64>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int64 value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Nullable<Single>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Single value.(Defined by Enumerable.) |
![]() | Max<Visual3D^>(Func<Visual3D^, Single>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Single value.(Defined by Enumerable.) |
![]() | Max<Visual3D^, TResult>(Func<Visual3D^, TResult>^) | Overloaded. Invokes a transform function on each element of a generic sequence and returns the maximum resulting value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>() | Overloaded. Returns the minimum value in a generic sequence.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Decimal>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Decimal value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Double>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Double value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Int32>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int32 value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Int64>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int64 value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Nullable<Decimal>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Decimal value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Nullable<Double>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Double value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Nullable<Int32>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int32 value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Nullable<Int64>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int64 value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Nullable<Single>>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Single value.(Defined by Enumerable.) |
![]() | Min<Visual3D^>(Func<Visual3D^, Single>^) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Single value.(Defined by Enumerable.) |
![]() | Min<Visual3D^, TResult>(Func<Visual3D^, TResult>^) | Overloaded. Invokes a transform function on each element of a generic sequence and returns the minimum resulting value.(Defined by Enumerable.) |
![]() | OfType<TResult>() | Filters the elements of an IEnumerable based on a specified type.(Defined by Enumerable.) |
![]() | OrderBy<Visual3D^, TKey>(Func<Visual3D^, TKey>^) | Overloaded. Sorts the elements of a sequence in ascending order according to a key.(Defined by Enumerable.) |
![]() | OrderBy<Visual3D^, TKey>(Func<Visual3D^, TKey>^, IComparer<TKey>^) | Overloaded. Sorts the elements of a sequence in ascending order by using a specified comparer.(Defined by Enumerable.) |
![]() | OrderByDescending<Visual3D^, TKey>(Func<Visual3D^, TKey>^) | Overloaded. Sorts the elements of a sequence in descending order according to a key.(Defined by Enumerable.) |
![]() | OrderByDescending<Visual3D^, TKey>(Func<Visual3D^, TKey>^, IComparer<TKey>^) | Overloaded. Sorts the elements of a sequence in descending order by using a specified comparer.(Defined by Enumerable.) |
![]() | Reverse<Visual3D^>() | Inverts the order of the elements in a sequence.(Defined by Enumerable.) |
![]() | Select<Visual3D^, TResult>(Func<Visual3D^, TResult>^) | Overloaded. Projects each element of a sequence into a new form.(Defined by Enumerable.) |
![]() | Select<Visual3D^, TResult>(Func<Visual3D^, Int32, TResult>^) | Overloaded. Projects each element of a sequence into a new form by incorporating the element's index.(Defined by Enumerable.) |
![]() | SelectMany<Visual3D^, TResult>(Func<Visual3D^, IEnumerable<TResult>^>^) | Overloaded. Projects each element of a sequence to an IEnumerable<T> and flattens the resulting sequences into one sequence.(Defined by Enumerable.) |
![]() | SelectMany<Visual3D^, TResult>(Func<Visual3D^, Int32, IEnumerable<TResult>^>^) | Overloaded. Projects each element of a sequence to an IEnumerable<T>, and flattens the resulting sequences into one sequence. The index of each source element is used in the projected form of that element.(Defined by Enumerable.) |
![]() | SelectMany<Visual3D^, TCollection, TResult>(Func<Visual3D^, IEnumerable<TCollection>^>^, Func<Visual3D^, TCollection, TResult>^) | Overloaded. Projects each element of a sequence to an IEnumerable<T>, flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein.(Defined by Enumerable.) |
![]() | SelectMany<Visual3D^, TCollection, TResult>(Func<Visual3D^, Int32, IEnumerable<TCollection>^>^, Func<Visual3D^, TCollection, TResult>^) | Overloaded. Projects each element of a sequence to an IEnumerable<T>, flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein. The index of each source element is used in the intermediate projected form of that element.(Defined by Enumerable.) |
![]() | SequenceEqual<Visual3D^>(IEnumerable<Visual3D^>^) | Overloaded. Determines whether two sequences are equal by comparing the elements by using the default equality comparer for their type.(Defined by Enumerable.) |
![]() | SequenceEqual<Visual3D^>(IEnumerable<Visual3D^>^, IEqualityComparer<Visual3D^>^) | Overloaded. Determines whether two sequences are equal by comparing their elements by using a specified IEqualityComparer<T>.(Defined by Enumerable.) |
![]() | Single<Visual3D^>() | Overloaded. Returns the only element of a sequence, and throws an exception if there is not exactly one element in the sequence.(Defined by Enumerable.) |
![]() | Single<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns the only element of a sequence that satisfies a specified condition, and throws an exception if more than one such element exists.(Defined by Enumerable.) |
![]() | SingleOrDefault<Visual3D^>() | Overloaded. Returns the only element of a sequence, or a default value if the sequence is empty; this method throws an exception if there is more than one element in the sequence.(Defined by Enumerable.) |
![]() | SingleOrDefault<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns the only element of a sequence that satisfies a specified condition or a default value if no such element exists; this method throws an exception if more than one element satisfies the condition.(Defined by Enumerable.) |
![]() | Skip<Visual3D^>(Int32) | Bypasses a specified number of elements in a sequence and then returns the remaining elements.(Defined by Enumerable.) |
![]() | SkipWhile<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements.(Defined by Enumerable.) |
![]() | SkipWhile<Visual3D^>(Func<Visual3D^, Int32, Boolean>^) | Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements. The element's index is used in the logic of the predicate function.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Decimal>^) | Overloaded. Computes the sum of the sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Double>^) | Overloaded. Computes the sum of the sequence of Double values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Int32>^) | Overloaded. Computes the sum of the sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Int64>^) | Overloaded. Computes the sum of the sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Nullable<Decimal>>^) | Overloaded. Computes the sum of the sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Nullable<Double>>^) | Overloaded. Computes the sum of the sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Nullable<Int32>>^) | Overloaded. Computes the sum of the sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Nullable<Int64>>^) | Overloaded. Computes the sum of the sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Nullable<Single>>^) | Overloaded. Computes the sum of the sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Sum<Visual3D^>(Func<Visual3D^, Single>^) | Overloaded. Computes the sum of the sequence of Single values that are obtained by invoking a transform function on each element of the input sequence.(Defined by Enumerable.) |
![]() | Take<Visual3D^>(Int32) | Returns a specified number of contiguous elements from the start of a sequence.(Defined by Enumerable.) |
![]() | TakeWhile<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Returns elements from a sequence as long as a specified condition is true.(Defined by Enumerable.) |
![]() | TakeWhile<Visual3D^>(Func<Visual3D^, Int32, Boolean>^) | Overloaded. Returns elements from a sequence as long as a specified condition is true. The element's index is used in the logic of the predicate function.(Defined by Enumerable.) |
![]() | ToArray<Visual3D^>() | Creates an array from a IEnumerable<T>.(Defined by Enumerable.) |
![]() | ToDictionary<Visual3D^, TKey>(Func<Visual3D^, TKey>^) | Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function.(Defined by Enumerable.) |
![]() | ToDictionary<Visual3D^, TKey>(Func<Visual3D^, TKey>^, IEqualityComparer<TKey>^) | Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function and key comparer.(Defined by Enumerable.) |
![]() | ToDictionary<Visual3D^, TKey, TElement>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^) | Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to specified key selector and element selector functions.(Defined by Enumerable.) |
![]() | ToDictionary<Visual3D^, TKey, TElement>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^, IEqualityComparer<TKey>^) | Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function, a comparer, and an element selector function.(Defined by Enumerable.) |
![]() | ToList<Visual3D^>() | Creates a List<T> from an IEnumerable<T>.(Defined by Enumerable.) |
![]() | ToLookup<Visual3D^, TKey>(Func<Visual3D^, TKey>^) | Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function.(Defined by Enumerable.) |
![]() | ToLookup<Visual3D^, TKey>(Func<Visual3D^, TKey>^, IEqualityComparer<TKey>^) | Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function and key comparer.(Defined by Enumerable.) |
![]() | ToLookup<Visual3D^, TKey, TElement>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^) | Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to specified key selector and element selector functions.(Defined by Enumerable.) |
![]() | ToLookup<Visual3D^, TKey, TElement>(Func<Visual3D^, TKey>^, Func<Visual3D^, TElement>^, IEqualityComparer<TKey>^) | Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function, a comparer and an element selector function.(Defined by Enumerable.) |
![]() | Union<Visual3D^>(IEnumerable<Visual3D^>^) | Overloaded. Produces the set union of two sequences by using the default equality comparer.(Defined by Enumerable.) |
![]() | Union<Visual3D^>(IEnumerable<Visual3D^>^, IEqualityComparer<Visual3D^>^) | Overloaded. Produces the set union of two sequences by using a specified IEqualityComparer<T>.(Defined by Enumerable.) |
![]() | Where<Visual3D^>(Func<Visual3D^, Boolean>^) | Overloaded. Filters a sequence of values based on a predicate.(Defined by Enumerable.) |
![]() | Where<Visual3D^>(Func<Visual3D^, Int32, Boolean>^) | Overloaded. Filters a sequence of values based on a predicate. Each element's index is used in the logic of the predicate function.(Defined by Enumerable.) |
![]() | Zip<Visual3D^, TSecond, TResult>(IEnumerable<TSecond>^, Func<Visual3D^, TSecond, TResult>^) | Applies a specified function to the corresponding elements of two sequences, producing a sequence of the results.(Defined by Enumerable.) |
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.




