# Vector3D Methods

.NET Framework (current version)

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

## Methods

NameDescription
Add(Vector3D, Point3D)

Translates the specified Point3D structure by the specified Vector3D structure and returns the result as a Point3D structure.

Add(Vector3D, Vector3D)

Adds two Vector3D structures and returns the result as a Vector3D structure.

AngleBetween(Vector3D, Vector3D)

Retrieves the angle required to rotate the first specified Vector3D structure into the second specified Vector3D structure.

CrossProduct(Vector3D, Vector3D)

Calculates the cross product of two Vector3D structures.

Divide(Vector3D, Double)

Divides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

DotProduct(Vector3D, Vector3D)

Calculates the dot product of two Vector3D structures.

Equals(Object)

Determines whether the specified object is a Vector3D structure and whether the X, Y, and Z properties of the specified Object are equal to the X, Y, and Z properties of this Vector3D structure.(Overrides ValueType.Equals(Object).)

Equals(Vector3D)

Compares two Vector3D structures for equality.

Equals(Vector3D, Vector3D)

Compares two Vector3D structures for equality.

GetHashCode()

Gets a hash code for this Vector3D structure. (Overrides ValueType.GetHashCode().)

GetType()

Gets the Type of the current instance.(Inherited from Object.)

Multiply(Double, Vector3D)

Multiplies the specified scalar by the specified Vector3D structure and returns the result as a Vector3D.

Multiply(Vector3D, Double)

Multiplies the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

Multiply(Vector3D, Matrix3D)

Transforms the coordinate space of the specified Vector3D structure using the specified Matrix3D structure.

Negate()

Negates a Vector3D structure.

Normalize()

Normalizes the specified Vector3D structure.

Parse(String)

Converts a String representation of a 3-D vector into the equivalent Vector3D structure.

Subtract(Vector3D, Point3D)

Subtracts a Point3D structure from a Vector3D structure.

Subtract(Vector3D, Vector3D)

Subtracts a Vector3D structure from a Vector3D structure.

ToString()

Creates a String representation of this Vector3D structure. (Overrides ValueType.ToString().)

ToString(IFormatProvider)

Creates a String representation of this Vector3D structure.

## Explicit Interface Implementations

NameDescription
IFormattable.ToString(String, IFormatProvider)

This member is part of the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly by your code. For a description of this member, see ToString.

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