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Vector3D.Division Operator

Divides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public static Vector3D operator /(
	Vector3D vector,
	double scalar


Type: System.Windows.Media.Media3D.Vector3D
The Vector3D structure to be divided.
Type: System.Double
The scalar to divide vector by.

Return Value

Type: System.Windows.Media.Media3D.Vector3D
The result of dividing vector by scalar.

The following example shows how to use the overloaded addition operator to divide a Vector3D structure by a scalar.

private Vector overloadedDivisionOperatorExample()
    Vector vector1 = new Vector(20, 30);
    Vector vectorResult = new Vector();
    Double scalar1 = 75;

    // Divide vector by scalar.
    // vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1;

    return vectorResult;


.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.