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Rect3D Structure
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Rect3D Structure

Represents a 3-D rectangle: for example, a cube.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

'Declaration
<SerializableAttribute> _
<TypeConverterAttribute(GetType(Rect3DConverter))> _
Public Structure Rect3D _
	Implements IFormattable
'Usage
Dim instance As Rect3D
 

Rect3D is defined as a location (Point3D) and a size structure (Size3D). Because the X, Y, and Z values specified for the size are magnitudes and not coordinates, they cannot be negative except in the case of an empty rectangle. An empty rectangle is specified by Empty, which has X, Y, and Z values of -Infinity.

This structure is typically used to represent the bounds of a MeshGeometry3D or Model3D.

Size3D and Rect3D are not typically used in XAML, because no settable properties exist in the WPF 3D object model that use those types.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0

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