Rect3D Structure
.NET Framework 3.0
Represents a 3-D rectangle: for example, a cube.
Namespace: System.Windows.Media.Media3D
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace: http://schemas.microsoft.com/winfx/2006/xaml/presentation
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace: http://schemas.microsoft.com/winfx/2006/xaml/presentation
[SerializableAttribute] [TypeConverterAttribute(typeof(Rect3DConverter))] public struct Rect3D : IFormattable
/** @attribute SerializableAttribute() */ /** @attribute TypeConverterAttribute(System.Windows.Media.Media3D.Rect3DConverter) */ public final class Rect3D extends ValueType implements IFormattable
This managed structure is not typically used in XAML.
Rect3D is defined as a location (Point3D) and a size structure (Size3D). Because the X, Y, and Z values specified for the size are magnitudes and not coordinates, they cannot be negative except in the case of an empty rectangle.
This structure is typically used to represent the bounds of a MeshGeometry3D or Model3D.
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.Community Additions
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