Represents an intersection between a ray hit test and a MeshGeometry3D.
Assembly: PresentationCore (in PresentationCore.dll)
This class returns information about the intersection of a ray and a MeshGeometry3D.
Barycentric coordinates returned by VertexWeight1, VertexWeight2, and VertexWeight3 can be interpolated to find the Point3D where the intersection occurred, or the point on the intersected model's texture using texture coordinates.
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.