RayHitTestResult Class
Represents the result of a hit test along a ray.
Assembly: PresentationCore (in PresentationCore.dll)
System.Windows.Media::HitTestResult
System.Windows.Media.Media3D::RayHitTestResult
System.Windows.Media.Media3D::RayMeshGeometry3DHitTestResult
| Name | Description | |
|---|---|---|
![]() | DistanceToRayOrigin | Gets the distance between the hit intersection and the inner coordinate space of the Visual3D which initiated the hit test. |
![]() | ModelHit | Gets the Model3D intersected by the ray along which the hit test was performed. |
![]() | PointHit | Gets the Point3D at the intersection between the ray along which the hit test was performed and the hit object. |
![]() | VisualHit | Gets the Visual intersected by the ray along which the hit test was performed. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
If a ray hits a MeshGeometry3D, you can cast to an instance of RayMeshGeometry3DHitTestResult to get even more detailed information about the intersection.
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


