Gets or sets a Vector3D which defines the direction in which the camera is looking in world coordinates.
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
<object> <object.LookDirection> <Vector3D .../> </object.LookDirection> </object>
Property ValueType: System.Windows.Media.Media3D.Vector3D
Vector3D that represents the direction of the camera's field of view.
Metadata properties set to true
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.