Point4D.Addition Operator (Point4D, Point4D)


Adds a Point4D structure to a Point4D.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public static Point4D operator +(
	Point4D point1,
	Point4D point2


Type: System.Windows.Media.Media3D.Point4D

The first Point4D structure to add.

Type: System.Windows.Media.Media3D.Point4D

The second Point4D structure to add.

Return Value

Type: System.Windows.Media.Media3D.Point4D

Returns the sum of point1 and point2.

The following example shows how to use the overloaded addition operator to add two Point4D structures.

                  // Add a Point4D to a Point4D using the static Add method.
                  // Returns a Point4D.

                  Point4D point1 = new Point4D(10, 5, 1, 4);
                  Point4D point2 = new Point4D(15, 40, 60, 75);
                  Point4D pointResult = new Point4D();

                  pointResult = Point4D.Add(point1, point2);
                  // pointResult is equal to (25, 45, 61, 79)

                  // Displaying Results
                  syntaxString = "pointResult = Point4D.Add(point1, point2);";
                  resultType = "Point4D";
operationString = "Adding a 3D Point and a 3D Vector";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);

.NET Framework
Available since 3.0
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