ModelUIElement3D Class
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ModelUIElement3D Class

 

Renders a 3-D model that supports input, focus, and events.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

System.Object
  System.Windows.Threading.DispatcherObject
    System.Windows.DependencyObject
      System.Windows.Media.Media3D.Visual3D
        System.Windows.UIElement3D
          System.Windows.Media.Media3D.ModelUIElement3D

[ContentPropertyAttribute("Model")]
public sealed class ModelUIElement3D : UIElement3D

NameDescription
System_CAPS_pubmethodModelUIElement3D()

Initializes a new instance of the ContainerUIElement3D class.

NameDescription
System_CAPS_pubpropertyAllowDrop

Gets or sets a value indicating whether this element can be used as the target of a drag-and-drop operation. (Inherited from UIElement3D.)

System_CAPS_pubpropertyAreAnyTouchesCaptured

Gets a value that indicates whether at least one touch is captured to this element.(Inherited from UIElement3D.)

System_CAPS_pubpropertyAreAnyTouchesCapturedWithin

Gets a value that indicates whether at least one touch is captured to this element or to any child elements in its visual tree.(Inherited from UIElement3D.)

System_CAPS_pubpropertyAreAnyTouchesDirectlyOver

Gets a value that indicates whether at least one touch is pressed over this element.(Inherited from UIElement3D.)

System_CAPS_pubpropertyAreAnyTouchesOver

Gets a value that indicates whether at least one touch is pressed over this element or any child elements in its visual tree. (Inherited from UIElement3D.)

System_CAPS_pubpropertyCommandBindings

Gets a collection of CommandBinding objects associated with this element. (Inherited from UIElement3D.)

System_CAPS_pubpropertyDependencyObjectType

Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.)

System_CAPS_pubpropertyDispatcher

Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)

System_CAPS_pubpropertyFocusable

Gets or sets a value that indicates whether the element can receive focus. (Inherited from UIElement3D.)

System_CAPS_pubpropertyHasAnimatedProperties

Gets a value that indicates whether this Visual3D has any animated properties.(Inherited from Visual3D.)

System_CAPS_pubpropertyInputBindings

Gets the collection of input bindings associated with this element. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsEnabled

Gets or sets a value indicating whether this element is enabled in the user interface (UI). (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsFocused

Gets a value that determines whether this element has logical focus. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsHitTestVisible

Gets or sets a value that declares whether this element can possibly be returned as a hit test result from some portion of its rendered content. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsInputMethodEnabled

Gets a value indicating whether an input method system, such as an Input Method Editor (IME), is enabled for processing the input to this element. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsKeyboardFocused

Gets a value indicating whether this element has keyboard focus. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsKeyboardFocusWithin

Gets a value indicating whether keyboard focus is anywhere within the element or its visual tree child elements. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsMouseCaptured

Gets a value indicating whether the mouse is captured to this element. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsMouseCaptureWithin

Gets a value that determines whether mouse capture is held by this element or by child elements in its visual tree. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsMouseDirectlyOver

Gets a value that indicates whether the position of the mouse pointer corresponds to hit test results, which take element compositing into account. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsMouseOver

Gets a value indicating whether the mouse pointer is located over this element (including child elements in the visual tree). (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsSealed

Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)

System_CAPS_pubpropertyIsStylusCaptured

Gets a value indicating whether the stylus is captured by this element. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsStylusCaptureWithin

Gets a value that determines whether stylus capture is held by this element, or an element within the element bounds and its visual tree. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsStylusDirectlyOver

Gets a value that indicates whether the stylus position corresponds to hit test results, which take element compositing into account. (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsStylusOver

Gets a value indicating whether the stylus cursor is located over this element (including visual child elements). (Inherited from UIElement3D.)

System_CAPS_pubpropertyIsVisible

Gets a value indicating whether this element is visible in the user interface (UI). (Inherited from UIElement3D.)

System_CAPS_pubpropertyModel

Gets or sets the Model3D to render.

System_CAPS_pubpropertyTouchesCaptured

Gets all touch devices that are captured to this element.(Inherited from UIElement3D.)

System_CAPS_pubpropertyTouchesCapturedWithin

Gets all touch devices that are captured to this element or any child elements in its visual tree. (Inherited from UIElement3D.)

System_CAPS_pubpropertyTouchesDirectlyOver

Gets all touch devices that are over this element.(Inherited from UIElement3D.)

System_CAPS_pubpropertyTouchesOver

Gets all touch devices that are over this element or any child elements in its visual tree.(Inherited from UIElement3D.)

System_CAPS_pubpropertyTransform

Gets or sets the transformation that is applied to the 3-D object.(Inherited from Visual3D.)

System_CAPS_pubpropertyVisibility

Gets or sets the user interface (UI) visibility of this element. (Inherited from UIElement3D.)

NameDescription
System_CAPS_pubmethodAddHandler(RoutedEvent, Delegate)

Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. (Inherited from UIElement3D.)

System_CAPS_pubmethodAddHandler(RoutedEvent, Delegate, Boolean)

Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify handledEventsToo as true to have the provided handler be invoked for routed event that had already been marked as handled by another element along the event route. (Inherited from UIElement3D.)

System_CAPS_pubmethodAddToEventRoute(EventRoute, RoutedEventArgs)

Adds handlers to the specified EventRoute for the current UIElement3D event handler collection.(Inherited from UIElement3D.)

System_CAPS_pubmethodApplyAnimationClock(DependencyProperty, AnimationClock)

Applies the effect of a given AnimationClock to a given dependency property.(Inherited from Visual3D.)

System_CAPS_pubmethodApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)

Applies the effect of a given AnimationClock to a given dependency property. The effect of the new AnimationClock on any current animations is determined by the value of the handoffBehavior parameter.(Inherited from Visual3D.)

System_CAPS_pubmethodBeginAnimation(DependencyProperty, AnimationTimeline)

Initiates an animation sequence for the DependencyProperty object, based on the specified AnimationTimeline.(Inherited from Visual3D.)

System_CAPS_pubmethodBeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

Initiates an animation sequence for the DependencyProperty object, based on both the specified AnimationTimeline and HandoffBehavior.(Inherited from Visual3D.)

System_CAPS_pubmethodCaptureMouse()

Attempts to force capture of the mouse to this element. (Inherited from UIElement3D.)

System_CAPS_pubmethodCaptureStylus()

Attempts to force capture of the stylus to this element. (Inherited from UIElement3D.)

System_CAPS_pubmethodCaptureTouch(TouchDevice)

Attempts to force capture of a touch to this element.(Inherited from UIElement3D.)

System_CAPS_pubmethodCheckAccess()

Determines whether the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)

System_CAPS_pubmethodClearValue(DependencyProperty)

Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.)

System_CAPS_pubmethodClearValue(DependencyPropertyKey)

Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.)

System_CAPS_pubmethodCoerceValue(DependencyProperty)

Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodEquals(Object)

Determines whether a provided DependencyObject is equivalent to the current DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodFindCommonVisualAncestor(DependencyObject)

Returns the common ancestor of the visual object and another specified visual object.(Inherited from Visual3D.)

System_CAPS_pubmethodFocus()

Attempts to set the logical focus on this element. (Inherited from UIElement3D.)

System_CAPS_pubmethodGetAnimationBaseValue(DependencyProperty)

Retrieves the base value of the specified DependencyProperty object.(Inherited from Visual3D.)

System_CAPS_pubmethodGetHashCode()

Gets a hash code for this DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodGetLocalValueEnumerator()

Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_protmethodGetUIParentCore()

When overridden in a derived class, returns an alternative user interface (UI) parent for this element if no visual parent exists. (Inherited from UIElement3D.)

System_CAPS_pubmethodGetValue(DependencyProperty)

Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.)

System_CAPS_pubmethodInvalidateModel()

Invalidates the model that represents the element.(Inherited from UIElement3D.)

System_CAPS_pubmethodInvalidateProperty(DependencyProperty)

Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.)

System_CAPS_pubmethodIsAncestorOf(DependencyObject)

Determines whether the visual object is an ancestor of the descendant visual object.(Inherited from Visual3D.)

System_CAPS_pubmethodIsDescendantOf(DependencyObject)

Determines whether the visual object is a descendant of the ancestor visual object. (Inherited from Visual3D.)

System_CAPS_pubmethodMoveFocus(TraversalRequest)

Attempts to move focus from this element to another element. The direction to move focus is specified by a guidance direction, which is interpreted within the organization of the visual parent for this element. (Inherited from UIElement3D.)

System_CAPS_protmethodOnDragEnter(DragEventArgs)

Invoked when an unhandled DragDrop.DragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnDragLeave(DragEventArgs)

Invoked when an unhandled DragDrop.DragLeave attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnDragOver(DragEventArgs)

Invoked when an unhandled DragDrop.DragOver attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnDrop(DragEventArgs)

Invoked when an unhandled DragDrop.Drop attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnGiveFeedback(GiveFeedbackEventArgs)

Invoked when an unhandled DragDrop.GiveFeedback attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnGotKeyboardFocus(KeyboardFocusChangedEventArgs)

Invoked when an unhandled Keyboard.GotKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnGotMouseCapture(MouseEventArgs)

Invoked when an unhandled Mouse.GotMouseCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnGotStylusCapture(StylusEventArgs)

Invoked when an unhandled Stylus.GotStylusCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnGotTouchCapture(TouchEventArgs)

Provides class handling for the GotTouchCapture routed event that occurs when a touch is captured to this element.(Inherited from UIElement3D.)

System_CAPS_protmethodOnKeyDown(KeyEventArgs)

Invoked when an unhandled Keyboard.KeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnKeyUp(KeyEventArgs)

Invoked when an unhandled Keyboard.KeyUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnLostKeyboardFocus(KeyboardFocusChangedEventArgs)

Invoked when an unhandled Keyboard.LostKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnLostMouseCapture(MouseEventArgs)

Invoked when an unhandled Mouse.LostMouseCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnLostStylusCapture(StylusEventArgs)

Invoked when an unhandled Stylus.LostStylusCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnLostTouchCapture(TouchEventArgs)

Provides class handling for the LostTouchCapture routed event that occurs when this element loses a touch capture.(Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseDown(MouseButtonEventArgs)

Invoked when an unhandled Mouse.MouseDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseEnter(MouseEventArgs)

Invoked when an unhandled Mouse.MouseEnter attached event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseLeave(MouseEventArgs)

Invoked when an unhandled Mouse.MouseLeave attached event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseLeftButtonDown(MouseButtonEventArgs)

Invoked when an unhandled MouseLeftButtonDown routed event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseLeftButtonUp(MouseButtonEventArgs)

Invoked when an unhandled MouseLeftButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseMove(MouseEventArgs)

Invoked when an unhandled Mouse.MouseMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseRightButtonDown(MouseButtonEventArgs)

Invoked when an unhandled MouseRightButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseRightButtonUp(MouseButtonEventArgs)

Invoked when an unhandled MouseRightButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseUp(MouseButtonEventArgs)

Invoked when an unhandled Mouse.MouseUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnMouseWheel(MouseWheelEventArgs)

Invoked when an unhandled Mouse.MouseWheel attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewDragEnter(DragEventArgs)

Invoked when an unhandled DragDrop.PreviewDragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewDragLeave(DragEventArgs)

Invoked when an unhandled DragDrop.PreviewDragLeave attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewDragOver(DragEventArgs)

Invoked when an unhandled DragDrop.PreviewDragOver attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewDrop(DragEventArgs)

Invoked when an unhandled DragDrop.PreviewDrop attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewGiveFeedback(GiveFeedbackEventArgs)

Invoked when an unhandled DragDrop.PreviewGiveFeedback attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewGotKeyboardFocus(KeyboardFocusChangedEventArgs)

Invoked when an unhandled Keyboard.PreviewGotKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewKeyDown(KeyEventArgs)

Invoked when an unhandled Keyboard.PreviewKeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewKeyUp(KeyEventArgs)

Invoked when an unhandled Keyboard.PreviewKeyUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewLostKeyboardFocus(KeyboardFocusChangedEventArgs)

Invoked when an unhandled Keyboard.PreviewLostKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseDown(MouseButtonEventArgs)

Invoked when an unhandled Mouse.PreviewMouseDown attached routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseLeftButtonDown(MouseButtonEventArgs)

Invoked when an unhandled PreviewMouseLeftButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.(Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseLeftButtonUp(MouseButtonEventArgs)

Invoked when an unhandled PreviewMouseLeftButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.(Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseMove(MouseEventArgs)

Invoked when an unhandled Mouse.PreviewMouseMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseRightButtonDown(MouseButtonEventArgs)

Invoked when an unhandled PreviewMouseRightButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.(Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseRightButtonUp(MouseButtonEventArgs)

Invoked when an unhandled PreviewMouseRightButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.(Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseUp(MouseButtonEventArgs)

Invoked when an unhandled Mouse.PreviewMouseUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.(Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewMouseWheel(MouseWheelEventArgs)

Invoked when an unhandled Mouse.PreviewMouseWheel attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewQueryContinueDrag(QueryContinueDragEventArgs)

Invoked when an unhandled DragDrop.PreviewQueryContinueDrag attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusButtonDown(StylusButtonEventArgs)

Invoked when an unhandled Stylus.PreviewStylusButtonDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusButtonUp(StylusButtonEventArgs)

Invoked when an unhandled Stylus.PreviewStylusButtonUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusDown(StylusDownEventArgs)

Invoked when an unhandled Stylus.PreviewStylusDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event.(Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusInAirMove(StylusEventArgs)

Invoked when an unhandled Stylus.PreviewStylusInAirMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusInRange(StylusEventArgs)

Invoked when an unhandled Stylus.PreviewStylusInRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusMove(StylusEventArgs)

Invoked when an unhandled Stylus.PreviewStylusMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusOutOfRange(StylusEventArgs)

Invoked when an unhandled Stylus.PreviewStylusOutOfRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusSystemGesture(StylusSystemGestureEventArgs)

Invoked when an unhandled Stylus.PreviewStylusSystemGesture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewStylusUp(StylusEventArgs)

Invoked when an unhandled Stylus.PreviewStylusUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewTextInput(TextCompositionEventArgs)

Invoked when an unhandled TextCompositionManager.PreviewTextInput attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewTouchDown(TouchEventArgs)

Provides class handling for the PreviewTouchDown routed event that occurs when a touch presses this element. (Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewTouchMove(TouchEventArgs)

Provides class handling for the PreviewTouchMove routed event that occurs when a touch moves while inside this element.(Inherited from UIElement3D.)

System_CAPS_protmethodOnPreviewTouchUp(TouchEventArgs)

Provides class handling for the PreviewTouchUp routed event that occurs when a touch is released inside this element. (Inherited from UIElement3D.)

System_CAPS_protmethodOnQueryContinueDrag(QueryContinueDragEventArgs)

Invoked when an unhandled DragDrop.QueryContinueDrag attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnQueryCursor(QueryCursorEventArgs)

Invoked when an unhandled Mouse.QueryCursor attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusButtonDown(StylusButtonEventArgs)

Invoked when an unhandled Stylus.StylusButtonDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusButtonUp(StylusButtonEventArgs)

Invoked when an unhandled Stylus.StylusButtonUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusDown(StylusDownEventArgs)

Invoked when an unhandled Stylus.StylusDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusEnter(StylusEventArgs)

Invoked when an unhandled Stylus.StylusEnter attached event is raised by this element. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusInAirMove(StylusEventArgs)

Invoked when an unhandled Stylus.StylusInAirMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusInRange(StylusEventArgs)

Invoked when an unhandled Stylus.StylusInRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusLeave(StylusEventArgs)

Invoked when an unhandled Stylus.StylusLeave attached event is raised by this element. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusMove(StylusEventArgs)

Invoked when an unhandled Stylus.StylusMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusOutOfRange(StylusEventArgs)

Invoked when an unhandled Stylus.StylusOutOfRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusSystemGesture(StylusSystemGestureEventArgs)

Invoked when an unhandled Stylus.StylusSystemGesture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnStylusUp(StylusEventArgs)

Invoked when an unhandled Stylus.StylusUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnTextInput(TextCompositionEventArgs)

Invoked when an unhandled TextCompositionManager.TextInput attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement3D.)

System_CAPS_protmethodOnTouchDown(TouchEventArgs)

Provides class handling for the TouchDown routed event that occurs when a touch presses inside this element.(Inherited from UIElement3D.)

System_CAPS_protmethodOnTouchEnter(TouchEventArgs)

Provides class handling for the TouchEnter routed event that occurs when a touch moves from outside to inside the bounds of this element. (Inherited from UIElement3D.)

System_CAPS_protmethodOnTouchLeave(TouchEventArgs)

Provides class handling for the TouchLeave routed event that occurs when a touch moves from inside to outside the bounds of this element. (Inherited from UIElement3D.)

System_CAPS_protmethodOnTouchMove(TouchEventArgs)

Provides class handling for the TouchMove routed event that occurs when a touch moves while inside this element.(Inherited from UIElement3D.)

System_CAPS_protmethodOnTouchUp(TouchEventArgs)

Provides class handling for the TouchUp routed event that occurs when a touch is released inside this element.(Inherited from UIElement3D.)

System_CAPS_protmethodOnVisualChildrenChanged(DependencyObject, DependencyObject)

Called when the Visual3DCollection of the visual object is modified.(Inherited from Visual3D.)

System_CAPS_protmethodOnVisualParentChanged(DependencyObject)

Invoked when the parent element of this UIElement3D reports a change to its underlying visual parent.(Inherited from UIElement3D.)

System_CAPS_pubmethodPredictFocus(FocusNavigationDirection)

When overridden in a derived class, returns the element that would receive focus for a specified focus traversal direction, without actually moving focus to that element.(Inherited from UIElement3D.)

System_CAPS_pubmethodRaiseEvent(RoutedEventArgs)

Raises a specific routed event. The RoutedEvent to be raised is identified within the RoutedEventArgs instance that is provided (as the RoutedEvent property of that event data). (Inherited from UIElement3D.)

System_CAPS_pubmethodReadLocalValue(DependencyProperty)

Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)

System_CAPS_pubmethodReleaseAllTouchCaptures()

Releases all captured touch devices from this element.(Inherited from UIElement3D.)

System_CAPS_pubmethodReleaseMouseCapture()

Releases the mouse capture, if this element held the capture. (Inherited from UIElement3D.)

System_CAPS_pubmethodReleaseStylusCapture()

Releases the stylus device capture, if this element held the capture. (Inherited from UIElement3D.)

System_CAPS_pubmethodReleaseTouchCapture(TouchDevice)

Attempts to release the specified touch device from this element.(Inherited from UIElement3D.)

System_CAPS_pubmethodRemoveHandler(RoutedEvent, Delegate)

Removes the specified routed event handler from this element. (Inherited from UIElement3D.)

System_CAPS_pubmethodSetCurrentValue(DependencyProperty, Object)

Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetValue(DependencyProperty, Object)

Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetValue(DependencyPropertyKey, Object)

Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.)

System_CAPS_pubmethodShouldSerializeCommandBindings()

Returns whether serialization processes should serialize the contents of the CommandBindings property on instances of this class.(Inherited from UIElement3D.)

System_CAPS_pubmethodShouldSerializeInputBindings()

Returns whether serialization processes should serialize the contents of the InputBindings property on instances of this class.(Inherited from UIElement3D.)

System_CAPS_protmethodShouldSerializeProperty(DependencyProperty)

Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.)

System_CAPS_pubmethodToString()

Returns a string that represents the current object.(Inherited from Object.)

System_CAPS_pubmethodTransformToAncestor(Visual)

Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual ancestor of the object.(Inherited from Visual3D.)

System_CAPS_pubmethodTransformToAncestor(Visual3D)

Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual3D ancestor of the object.(Inherited from Visual3D.)

System_CAPS_pubmethodTransformToDescendant(Visual3D)

Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual3Ddescent object.(Inherited from Visual3D.)

System_CAPS_pubmethodVerifyAccess()

Enforces that the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)

NameDescription
System_CAPS_pubfieldSystem_CAPS_staticModelProperty

Identifies the Model dependency property.

NameDescription
System_CAPS_pubeventDragEnter

Occurs when the input system reports an underlying drag event with this element as the drag target. (Inherited from UIElement3D.)

System_CAPS_pubeventDragLeave

Occurs when the input system reports an underlying drag event with this element as the drag origin. (Inherited from UIElement3D.)

System_CAPS_pubeventDragOver

Occurs when the input system reports an underlying drag event with this element as the potential drop target. (Inherited from UIElement3D.)

System_CAPS_pubeventDrop

Occurs when the input system reports an underlying drop event with this element as the drop target. (Inherited from UIElement3D.)

System_CAPS_pubeventFocusableChanged

Occurs when the value of the Focusable property changes.(Inherited from UIElement3D.)

System_CAPS_pubeventGiveFeedback

Occurs when the input system reports an underlying drag-and-drop event that involves this element. (Inherited from UIElement3D.)

System_CAPS_pubeventGotFocus

Occurs when this element gets logical focus. (Inherited from UIElement3D.)

System_CAPS_pubeventGotKeyboardFocus

Occurs when the keyboard is focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventGotMouseCapture

Occurs when this element captures the mouse. (Inherited from UIElement3D.)

System_CAPS_pubeventGotStylusCapture

Occurs when this element captures the stylus. (Inherited from UIElement3D.)

System_CAPS_pubeventGotTouchCapture

Occurs when a touch is captured to this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsEnabledChanged

Occurs when the value of the IsEnabled property on this element changes. (Inherited from UIElement3D.)

System_CAPS_pubeventIsHitTestVisibleChanged

Occurs when the value of the IsHitTestVisible dependency property changes on this element.(Inherited from UIElement3D.)

System_CAPS_pubeventIsKeyboardFocusedChanged

Occurs when the value of the IsKeyboardFocused property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsKeyboardFocusWithinChanged

Occurs when the value of the IsKeyboardFocusWithin property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsMouseCapturedChanged

Occurs when the value of the IsMouseCaptured property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsMouseCaptureWithinChanged

Occurs when the value of the IsMouseCaptureWithin property changes on this element.(Inherited from UIElement3D.)

System_CAPS_pubeventIsMouseDirectlyOverChanged

Occurs when the value of the IsMouseDirectlyOver property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsStylusCapturedChanged

Occurs when the value of the IsStylusCaptured property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsStylusCaptureWithinChanged

Occurs when the value of the IsStylusCaptureWithin property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsStylusDirectlyOverChanged

Occurs when the value of the IsStylusDirectlyOver property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventIsVisibleChanged

Occurs when the value of the IsVisible property changes on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventKeyDown

Occurs when a key is pressed while the keyboard is focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventKeyUp

Occurs when a key is released while the keyboard is focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventLostFocus

Occurs when this element loses logical focus. (Inherited from UIElement3D.)

System_CAPS_pubeventLostKeyboardFocus

Occurs when the keyboard is no longer focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventLostMouseCapture

Occurs when this element loses mouse capture. (Inherited from UIElement3D.)

System_CAPS_pubeventLostStylusCapture

Occurs when this element loses stylus capture. (Inherited from UIElement3D.)

System_CAPS_pubeventLostTouchCapture

Occurs when this element loses a touch capture. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseDown

Occurs when any mouse button is pressed while the pointer is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventMouseEnter

Occurs when the mouse pointer enters the bounds of this element. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseLeave

Occurs when the mouse pointer leaves the bounds of this element. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseLeftButtonDown

Occurs when the left mouse button is pressed while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseLeftButtonUp

Occurs when the left mouse button is released while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseMove

Occurs when the mouse pointer moves while over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseRightButtonDown

Occurs when the right mouse button is pressed while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseRightButtonUp

Occurs when the right mouse button is released while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventMouseUp

Occurs when any mouse button is released over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventMouseWheel

Occurs when the user rotates the mouse wheel while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewDragEnter

Occurs when the input system reports an underlying drag event with this element as the drag target. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewDragLeave

Occurs when the input system reports an underlying drag event with this element as the drag origin. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewDragOver

Occurs when the input system reports an underlying drag event with this element as the potential drop target. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewDrop

Occurs when the input system reports an underlying drop event with this element as the drop target. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewGiveFeedback

Occurs when a drag-and-drop operation is started. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewGotKeyboardFocus

Occurs when the keyboard is focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewKeyDown

Occurs when a key is pressed while the keyboard is focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewKeyUp

Occurs when a key is released while the keyboard is focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewLostKeyboardFocus

Occurs when the keyboard is no longer focused on this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseDown

Occurs when any mouse button is pressed while the pointer is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseLeftButtonDown

Occurs when the left mouse button is pressed while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseLeftButtonUp

Occurs when the left mouse button is released while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseMove

Occurs when the mouse pointer moves while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseRightButtonDown

Occurs when the right mouse button is pressed while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseRightButtonUp

Occurs when the right mouse button is released while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseUp

Occurs when any mouse button is released while the mouse pointer is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewMouseWheel

Occurs when the user rotates the mouse wheel while the mouse pointer is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewQueryContinueDrag

Occurs when there is a change in the keyboard or mouse button state during a drag-and-drop operation. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusButtonDown

Occurs when the stylus button is pressed while the pointer is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusButtonUp

Occurs when the stylus button is released while the pointer is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusDown

Occurs when the stylus touches the digitizer while it is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusInAirMove

Occurs when the stylus moves over an element without actually touching the digitizer. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusInRange

Occurs when the stylus is close enough to the digitizer to be detected, while over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusMove

Occurs when the stylus moves while over the element. The stylus must move while being detected by the digitizer to raise this event, otherwise, PreviewStylusInAirMove is raised instead.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusOutOfRange

Occurs when the stylus is too far from the digitizer to be detected. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusSystemGesture

Occurs when a user performs one of several stylus gestures.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewStylusUp

Occurs when the user raises the stylus off the digitizer while the stylus is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewTextInput

Occurs when this element gets text in a device-independent manner. (Inherited from UIElement3D.)

System_CAPS_pubeventPreviewTouchDown

Occurs when a finger touches the screen while the finger is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewTouchMove

Occurs when a finger moves on the screen while the finger is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventPreviewTouchUp

Occurs when a finger is raised off of the screen while the finger is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventQueryContinueDrag

Occurs when there is a change in the keyboard or mouse button state during a drag-and-drop operation. (Inherited from UIElement3D.)

System_CAPS_pubeventQueryCursor

Occurs when the cursor is requested to display. This event is raised on an element each time that the mouse pointer moves to a new location, which means the cursor object might need to be changed based on its new position. (Inherited from UIElement3D.)

System_CAPS_pubeventStylusButtonDown

Occurs when the stylus button is pressed while the pointer is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventStylusButtonUp

Occurs when the stylus button is released while the pointer is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventStylusDown

Occurs when the stylus touches the digitizer while the stylus is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventStylusEnter

Occurs when the stylus enters the bounds of this element. (Inherited from UIElement3D.)

System_CAPS_pubeventStylusInAirMove

Occurs when the stylus moves over an element without actually touching the digitizer. (Inherited from UIElement3D.)

System_CAPS_pubeventStylusInRange

Occurs when the stylus is close enough to the digitizer to be detected, while over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventStylusLeave

Occurs when the stylus leaves the bounds of the element. (Inherited from UIElement3D.)

System_CAPS_pubeventStylusMove

Occurs when the stylus moves over this element. The stylus must move while on the digitizer to raise this event. Otherwise, StylusInAirMove is raised instead.(Inherited from UIElement3D.)

System_CAPS_pubeventStylusOutOfRange

Occurs when the stylus is too far from the digitizer to be detected, while over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventStylusSystemGesture

Occurs when a user performs one of several stylus gestures.(Inherited from UIElement3D.)

System_CAPS_pubeventStylusUp

Occurs when the user raises the stylus off the digitizer while it is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventTextInput

Occurs when this element gets text in a device-independent manner. (Inherited from UIElement3D.)

System_CAPS_pubeventTouchDown

Occurs when a finger touches the screen while the finger is over this element. (Inherited from UIElement3D.)

System_CAPS_pubeventTouchEnter

Occurs when a touch moves from outside to inside the bounds of this element. (Inherited from UIElement3D.)

System_CAPS_pubeventTouchLeave

Occurs when a touch moves from inside to outside the bounds of this element. (Inherited from UIElement3D.)

System_CAPS_pubeventTouchMove

Occurs when a finger moves on the screen while the finger is over this element.(Inherited from UIElement3D.)

System_CAPS_pubeventTouchUp

Occurs when a finger is raised off of the screen while the finger is over this element. (Inherited from UIElement3D.)

ModelUIElement3D is introduced in the .NET Framework version 3.5. For more information, see .NET Framework Versions and Dependencies.

The following example shows how to create two cubes using the ModelUIElement3D class:

<Viewport3D>
    <Viewport3D.Camera>
        <PerspectiveCamera Position="8,3,0" LookDirection="-8,-3,0" />
    </Viewport3D.Camera>

    <!-- The container has the two cubes as its children -->
    <ContainerUIElement3D MouseDown="ContainerMouseDown">
        <ContainerUIElement3D.Transform>
            <RotateTransform3D>
                <RotateTransform3D.Rotation>
                    <AxisAngleRotation3D x:Name="containerRotation" Axis="0, 1, 0" Angle="0" />
                </RotateTransform3D.Rotation>
            </RotateTransform3D>
        </ContainerUIElement3D.Transform>

        <!-- Cube 1 -->
        <ModelUIElement3D MouseDown="Cube1MouseDown">
            <ModelUIElement3D.Transform>
                <TranslateTransform3D OffsetZ="1.5" />
            </ModelUIElement3D.Transform>

            <ModelUIElement3D.Model>
                <GeometryModel3D Geometry="{StaticResource CubeMesh}">
                    <GeometryModel3D.Material>
                        <DiffuseMaterial x:Name="cube1Material" Brush="Blue" />
                    </GeometryModel3D.Material>
                </GeometryModel3D>
            </ModelUIElement3D.Model>
        </ModelUIElement3D>

        <!-- Cube 2 -->
        <ModelUIElement3D MouseDown="Cube2MouseDown">
            <ModelUIElement3D.Transform>
                <TranslateTransform3D OffsetZ="-1.5" />
            </ModelUIElement3D.Transform>

            <ModelUIElement3D.Model>
                <GeometryModel3D Geometry="{StaticResource CubeMesh}">
                    <GeometryModel3D.Material>
                        <DiffuseMaterial x:Name="cube2Material" Brush="Green" />
                    </GeometryModel3D.Material>
                </GeometryModel3D>
            </ModelUIElement3D.Model>
        </ModelUIElement3D>                
    </ContainerUIElement3D>

    <!-- Lights -->
    <ModelVisual3D>
        <ModelVisual3D.Content>
            <PointLight Color="White" Position="3, 10, 4" />
        </ModelVisual3D.Content>
    </ModelVisual3D>
</Viewport3D>

The cubes respond to the mouse down event through the following event handlers:

For the complete sample, see Handling Events in 3-D Sample .

.NET Framework
Available since 3.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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