Matrix3D.Rotate Method (Quaternion)

 

Appends a rotation transform to the current Matrix3D.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public void Rotate(
	Quaternion quaternion
)

Parameters

quaternion
Type: System.Windows.Media.Media3D.Quaternion

Quaternion that represents the rotation.

.NET Framework
Available since 3.0
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