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Light Class
Visual Studio 2008
Model3D object that represents lighting applied to a 3-D scene.
Assembly: PresentationCore (in PresentationCore.dll)
The following excerpts show examples of two Light types, DirectionalLight and AmbientLight.
<DockPanel> <Viewport3D Name="myViewport"> <Viewport3D.Camera> <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" /> </Viewport3D.Camera> <ModelVisual3D x:Name="topModelVisual3D"> <ModelVisual3D.Children> <ModelVisual3D> <ModelVisual3D.Content> <DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" /> </ModelVisual3D.Content> </ModelVisual3D> <ModelVisual3D> <ModelVisual3D.Content> <GeometryModel3D Geometry="{StaticResource myTeapot}"> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <SolidColorBrush Color="Blue" Opacity="1.0" /> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> <GeometryModel3D.Transform> <RotateTransform3D> <RotateTransform3D.Rotation> <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" /> </RotateTransform3D.Rotation> </RotateTransform3D> </GeometryModel3D.Transform> </GeometryModel3D> </ModelVisual3D.Content> </ModelVisual3D> </ModelVisual3D.Children> </ModelVisual3D> <Viewport3D.Triggers> <EventTrigger RoutedEvent="Viewport3D.Loaded"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="myAngleRotation" Storyboard.TargetProperty="Angle" From="0" To="360" Duration="0:0:10" RepeatBehavior="Forever" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Viewport3D.Triggers> </Viewport3D> </DockPanel>
<ModelVisual3D.Content> <AmbientLight Color="#333333" /> </ModelVisual3D.Content>
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Media3D.Model3D
System.Windows.Media.Media3D.Light
System.Windows.Media.Media3D.AmbientLight
System.Windows.Media.Media3D.DirectionalLight
System.Windows.Media.Media3D.PointLightBase
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Media3D.Model3D
System.Windows.Media.Media3D.Light
System.Windows.Media.Media3D.AmbientLight
System.Windows.Media.Media3D.DirectionalLight
System.Windows.Media.Media3D.PointLightBase
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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