Light Class
.NET Framework 3.0
Model3D object that represents lighting applied to a 3-D scene.
Namespace: System.Windows.Media.Media3D
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace: http://schemas.microsoft.com/winfx/2006/xaml/presentation
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace: http://schemas.microsoft.com/winfx/2006/xaml/presentation
The following excerpts show examples of two Light types, DirectionalLight and AmbientLight.
<DockPanel> <Viewport3D Name="myViewport"> <Viewport3D.Camera> <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" /> </Viewport3D.Camera> <ModelVisual3D x:Name="topModelVisual3D"> <ModelVisual3D.Children> <ModelVisual3D> <ModelVisual3D.Content> <DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" /> </ModelVisual3D.Content> </ModelVisual3D> <ModelVisual3D> <ModelVisual3D.Content> <GeometryModel3D Geometry="{StaticResource myTeapot}"> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <SolidColorBrush Color="Blue" Opacity="1.0" /> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> <GeometryModel3D.Transform> <RotateTransform3D> <RotateTransform3D.Rotation> <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" /> </RotateTransform3D.Rotation> </RotateTransform3D> </GeometryModel3D.Transform> </GeometryModel3D> </ModelVisual3D.Content> </ModelVisual3D> </ModelVisual3D.Children> </ModelVisual3D> <Viewport3D.Triggers> <EventTrigger RoutedEvent="Viewport3D.Loaded"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="myAngleRotation" Storyboard.TargetProperty="Angle" From="0" To="360" Duration="0:0:10" RepeatBehavior="Forever" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Viewport3D.Triggers> </Viewport3D> </DockPanel>
<ModelVisual3D.Content> <AmbientLight Color="#333333" /> </ModelVisual3D.Content>
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Media3D.Model3D
System.Windows.Media.Media3D.Light
System.Windows.Media.Media3D.AmbientLight
System.Windows.Media.Media3D.DirectionalLight
System.Windows.Media.Media3D.PointLightBase
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Media3D.Model3D
System.Windows.Media.Media3D.Light
System.Windows.Media.Media3D.AmbientLight
System.Windows.Media.Media3D.DirectionalLight
System.Windows.Media.Media3D.PointLightBase
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.Community Additions
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