GeometryModel3D.BackMaterial Property


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Gets or sets the Material used to render the back of this GeometryModel3D.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public Material BackMaterial { get; set; }

Property Value

Type: System.Windows.Media.Media3D.Material

The Material applied to the back of the Model3D. The default value is null.

The back side of a mesh is determined by the triangle winding order. Ordinarily, back faces are not rendered unless the object is transformed or animated. Back faces are never rendered when BackMaterial is null.

Identifier field


Metadata properties set to true


.NET Framework
Available since 3.0
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