Export (0) Print
Expand All

DiffuseMaterial.Brush Property

Brush to be applied as a Material to a 3-D model. 

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public Brush Brush { get; set; }

Property Value

Type: System.Windows.Media.Brush
Brush to apply.

If no texture coordinates are specified for a MeshGeometry3D, its Material might not render as expected. The only exception is when the Material's Brush property specifies a SolidColorBrush; in this case, the Material will be rendered using a default set of texture coordinates.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
Show:
© 2015 Microsoft