Gets or sets a color that represents how the material reflects AmbientLight.
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
<object> <object.AmbientColor> <Color .../> </object.AmbientColor> </object>
Property ValueType: System.Windows.Media.Color
The color of the ambient light reflected by the 3D object. The default value is #FFFFFF.
Metadata properties set to true
An ambient light is lighting not attributable to the direct rays from a specific light source. In the physical world, ambient light comes from the reflection of light from surfaces in the environment. Without ambient light, objects in shadow would be completely black.
All other lights are controlled by the Color property.