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ShaderEffect Properties

The ShaderEffect type exposes the following members.

  Name Description
Protected property DdxUvDdyUvRegisterIndex Gets or sets a value that indicates the shader register to use for the partial derivatives of the texture coordinates with respect to screen space.
Public property Dispatcher Gets the Dispatcher this object is associated with. (Inherited from DependencyObject.)
Protected property EffectMapping When overridden in a derived class, transforms mouse input and coordinate systems through the effect. (Inherited from Effect.)
Protected property PaddingBottom Gets or sets the amount by which the effect's output texture is larger than its input texture along the bottom edge of the effect.
Protected property PaddingLeft Gets or sets the amount by which the effect's output texture is larger than its input texture along the left edge.
Protected property PaddingRight Gets or sets the amount by which the effect's output texture is larger than its input texture along the right edge.
Protected property PaddingTop Gets or sets the amount by which the effect's output texture is larger than its input texture along the top edge.
Protected property PixelShader Gets or sets the PixelShader to use for the effect.
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