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PixelShader.SetStreamSource Method

Assigns the Stream to use as the source of HLSL bytecode.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

public void SetStreamSource(
	Stream source
)

Parameters

source
Type: System.IO.Stream
The stream to read the HLSL bytecode from.

ExceptionCondition
ArgumentNullException

source is null.

.NET Framework

Supported in: 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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