ImplicitInput Property
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This documentation is archived and is not being maintained.

Effect.ImplicitInput Property

Updated: July 2008

Gets a Brush that, when it is used as an input for an Effect, causes the bitmap of the UIElement that the Effect is applied to be that input.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

public static Brush ImplicitInput { get; private set; }
You cannot set this property in XAML.

Property Value

Type: System.Windows.Media.Brush
The Brush that acts as the input.

Use the ImplicitInput property as the value to a Brush-valued input to a ShaderEffect.

The ImplicitInput property represents the shader input that comes from the rendering of the UIElement that the Effect is applied to.

NoteNote:

The behavior is undefined when ImplicitInput is used as a Brush in other WPF classes.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5 SP1, 3.0 SP2

Date

History

Reason

July 2008

Added topic for new class.

SP1 feature change.

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