DropShadowEffect Class

Applies a shadow behind a visual object at a slight offset. The offset is determined by mimicking a casting shadow from an imaginary light source.


Namespace:  System.Windows.Media.Effects
Assembly:  System.Windows (in System.Windows.dll)

Public NotInheritable Class DropShadowEffect _
	Inherits Effect
<DropShadowEffect .../>

The DropShadowEffect type exposes the following members.

Public methodDropShadowEffectInitializes a new instance of the DropShadowEffect class.

Public propertyBlurRadiusGets or sets how defined the edges of the shadow are (how blurry the shadow is).
Public propertyColorGets or sets the color of the shadow.
Public propertyDirectionGets or sets the angle at which the shadow is cast.
Public propertyDispatcherGets the Dispatcher this object is associated with. (Inherited from DependencyObject.)
Protected propertyEffectMappingWhen overridden in a derived class, transforms mouse input and coordinate systems through the effect. (Inherited from Effect.)
Public propertyOpacityGets or sets the degree of opacity of the shadow.
Public propertyShadowDepthGets or sets the distance between the object and the shadow that it casts.

Public methodCheckAccessDetermines whether the calling thread has access to this object. (Inherited from DependencyObject.)
Public methodClearValueClears the local value of a dependency property. (Inherited from DependencyObject.)
Public methodEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetAnimationBaseValueReturns any base value established for a Silverlight dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.)
Public methodGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodGetValueReturns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodReadLocalValueReturns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.)
Public methodSetValueSets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)

Public fieldStatic memberBlurRadiusPropertyIdentifies the BlurRadius dependency property.
Public fieldStatic memberColorPropertyIdentifies the Color dependency property.
Public fieldStatic memberDirectionPropertyIdentifies the Direction dependency property.
Public fieldStatic memberOpacityPropertyIdentifies the Opacity dependency property.
Public fieldStatic memberShadowDepthPropertyIdentifies the ShadowDepth dependency property.

The following illustration shows a DropShadowEffect applied to a visual object (in this case, applied to a Button).

Button with a DropShadow applied to it.

In addition to creating a drop shadow by using DropShadowEffect, you can create blur effects by using BlurEffect.

You can apply only one effect directly to an element at a time. For example, you cannot apply a BlurEffect and a DropShadowEffect to the same element directly. However, you can apply an effect to the container of an element and therefore apply the effect to the nested child. For instance, you could apply a DropShadowEffect to a Button and then apply a BlurEffect to a Grid that contains the Button. This would create a blurry button with a drop shadow. However, stacking effects on one another in this way may have adverse effects on the performance of your application.

Note   Silverlight shader effects are rendered in software mode. Any object that applies an effect will also be rendered in software. Performance is degraded the most when using effects on large visuals or animating properties of an effect. This is not to say that you should not use shader effects in this way at all, but you should use caution and test thoroughly to ensure that your users are getting the experience you expect.

The following examples show the following:

  • How to use simple markup to apply a DropShadowEffect to an object by using XAML.

  • How to use a Style to apply the effect to one or more objects.

  • How to use code to apply the effect to an object.

  • How to use an animation to animate the properties of an effect applied to an object.

The following example shows how to use a DropShadowEffect to create a Button with a DropShadowEffect.

Run this sample

    <Button Content="Drop Shadow Under Me" Width="200" Margin="10">

            <!-- The DropShadowEffect has several important properties that
           determine characteristics of the drop shadow: 
         - Color: Specifies the color of the drop shadow. Default is black.
         - ShadowDepth: Specifies how far displaced the shadow is from the object
           casting the shadow. Default is 5.
         - Direction: Specifies in what direction the shadow is cast from the object. 
           It is an angle between 0 and 360 with 0 starting on the right hand side 
           and moving counter-clockwise around the object. The value of 320 in this 
           example casts the shadow on the lower right hand side of the button. The default
           is 315.
         - BlurRadius: Specifies how blurry the shadow is. The range is between 0 and 1 with 1
           being the softest. Default is 5. 
         - Opacity: Specifies how transparent the shadow is. The range is between 0 
           and 1 with 1 being fully opaque and 0 fully transparent (not visible). The
           default is 1. -->
            <DropShadowEffect Color="Black" Direction="320" ShadowDepth="25" 
             BlurRadius="5" Opacity="0.5" />

The following example shows how to use a Style to apply a DropShadowEffect to a Button.

Run this sample

<StackPanel x:Name="LayoutRoot" Background="White">
        <Style x:Name="buttonStyle" TargetType="Button" >
                <Setter Property = "Effect" >
                        <DropShadowEffect Color="Black" Direction="320"  
                         ShadowDepth="25" BlurRadius="5" Opacity="0.5" />

    <Button Width="200" Height="30" Style="{StaticResource buttonStyle}" 
            Margin="20" Content="Drop Shadow Under Me" />

The following example shows how to use code to apply a DropShadowEffect to a Button when it is clicked.

Run this sample

    <Button Click="ApplyDropShadow" Width="200" Margin="20" 
            Content="Click!" />

Private Sub ApplyDropShadow(ByVal sender As Object, ByVal e As RoutedEventArgs)

    Dim myButton As Button = CType(sender, Button)

    ' Initialize a new DropShadowEffect that will be applied
    ' to the Button.
    Dim myDropShadowEffect As DropShadowEffect = New DropShadowEffect

    ' Set the color of the shadow to Black.
    Dim myShadowColor As Color = New Color
    myShadowColor.A = 255

    ' Note that the alpha value is ignored by Color property. 
    ' The Opacity property is used to control the alpha.
    myShadowColor.B = 50
    myShadowColor.G = 50
    myShadowColor.R = 50
    myDropShadowEffect.Color = myShadowColor

    ' Set the direction of where the shadow is cast to 320 degrees.
    myDropShadowEffect.Direction = 320

    ' Set the depth of the shadow being cast.
    myDropShadowEffect.ShadowDepth = 25

    ' Set the shadow softness to the maximum (range of 0-1).
    myDropShadowEffect.BlurRadius = 6

    ' Set the shadow opacity to half opaque or in other words - half transparent.
    ' The range is 0-1.
    myDropShadowEffect.Opacity = 0.5

    ' Apply the effect to the Button.
    myButton.Effect = myDropShadowEffect
End Sub

The following example shows how to animate the ShadowDepth and BlurRadius of the DropShadowEffect to make it appear like the Button is lifting off of the surface of the screen after it is clicked.

Run this sample

        <Storyboard x:Name="myStoryboard">

            <!-- Animate shadow depth of the effect. -->
           To="30" Duration="0:0:0.5"
           AutoReverse="True" />

            <!-- Animate shadow BlurRadius of the effect. As 
               the Button appears to get farther from the shadow,  
               the shadow blurs. -->
           To="10" Duration="0:0:0.5"
           AutoReverse="True" />

            <!-- Animate ScaleX of button. -->
           To="1.5" Duration="0:0:0.5"
           AutoReverse="True" />

            <!-- Animate ScaleY of button. -->
           To="1.5" Duration="0:0:0.5"
           AutoReverse="True" />

            <!-- Move button in the X direction. -->
           To="-30" Duration="0:0:0.5"
           AutoReverse="True" />

            <!-- Move button in the Y direction. -->
           To="-30" Duration="0:0:0.5"
           AutoReverse="True" />


    <Button Content="Click!" Click="StartAnimation" Width="200"
            <DropShadowEffect x:Name="myDropShadowEffect" />
              <TranslateTransform x:Name="myTranslateTransform" />
              <ScaleTransform x:Name="myScaleTransform" />

Private Sub StartAnimation(ByVal sender As Object, ByVal args As RoutedEventArgs)
End Sub


Supported in: 5, 4, 3

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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