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System.Windows.Media.Effects Namespace
Visual Studio 2010
Provides types that can be used to apply visual effects to bitmap images.
| Class | Description | |
|---|---|---|
![]() | BevelBitmapEffect | Note: This API is now obsolete. The non-obsolete alternative is Effect. Creates a bevel which raises the surface of the image according to a specified curve. |
![]() | BitmapEffect | Note: This API is now obsolete. The non-obsolete alternative is Effect. Defines a bitmap effect. Derived classes define effects that can be applied to a Visual object, such as a Button or an Image. |
![]() | BitmapEffectCollection | Note: This API is now obsolete. The non-obsolete alternative is Effect. Represents a collection of BitmapEffect objects. This collection is used as part of a BitmapEffectGroup to apply multiple bitmap effects to visual content. |
![]() | BitmapEffectGroup | Note: This API is now obsolete. The non-obsolete alternative is Effect. Represents a group of BitmapEffect objects that is used to apply multiple effects to a visible object. |
![]() | BitmapEffectInput | Note: This API is now obsolete. The non-obsolete alternative is Effect. Applies the BitmapEffect given in the BitmapEffect property to a specified region of the visual object. |
![]() | BlurBitmapEffect | Note: This API is now obsolete. The non-obsolete alternative is BlurEffect. Simulates looking at an object through an out-of-focus lens. |
![]() | BlurEffect | A bitmap effect that blurs the target texture. |
![]() | DropShadowBitmapEffect | Note: This API is now obsolete. The non-obsolete alternative is DropShadowEffect. Applies a shadow behind a visual object at a slight offset. The offset is determined by mimicking a casting shadow from an imaginary light source. |
![]() | DropShadowEffect | A bitmap effect that paints a drop shadow around the target texture. |
![]() | Effect | Provides a custom bitmap effect. |
![]() | EmbossBitmapEffect | Note: This API is now obsolete. The non-obsolete alternative is Effect. Creates a bump mapping of the visual object to give the impression of depth and texture from an artificial light source. |
![]() | OuterGlowBitmapEffect | Note: This API is now obsolete. The non-obsolete alternative is BlurEffect. Creates a halo of color around objects or areas of color. |
![]() | PixelShader | Provides a managed wrapper around a High Level Shading Language (HLSL) pixel shader. |
![]() | ShaderEffect | Provides a custom bitmap effect by using a PixelShader. |
| Structure | Description | |
|---|---|---|
![]() | BitmapEffectCollection::Enumerator | Note: This API is now obsolete. The non-obsolete alternative is Effect. Enumerates BitmapEffect objects in a BitmapEffectCollection. |
| Enumeration | Description | |
|---|---|---|
![]() | EdgeProfile | Specifies the type of curve to apply to the edge of a bitmap. |
![]() | KernelType | Describes the kernel used to create the effect. |
![]() | RenderingBias | Indicates whether the system renders an effect with emphasis on speed or quality. |
![]() | SamplingMode | Indicates the way Brush-valued dependency properties are sampled in a custom shader effect. |
![]() | ShaderRenderMode | Indicates the policy for rendering a ShaderEffect in software. |
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