Represents the display surface of your application.
Assembly: PresentationCore (in PresentationCore.dll)
Gets or sets the root visual of the.
Gets a matrix that can be used to transform coordinates from the rendering destination device to this target.
Gets a matrix that can be used to transform coordinates from this target to the rendering destination device.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)
is a class that represents the display surface on which your application is being drawn. The WPF animation engine provides many features for creating frame-based animation. However, there are application scenarios in which you need control over rendering on a per frame basis. The object provides the ability to create custom animations based on a per-frame callback.
For a complete code sample using Using the CompositionTarget Sample., see
Available since 3.0
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.