Timeline.SpeedRatio Property

 

Gets or sets the rate, relative to its parent, at which time progresses for this Timeline.

Namespace:   System.Windows.Media.Animation
Assembly:  PresentationCore (in PresentationCore.dll)

Public Property SpeedRatio As Double

Property Value

Type: System.Double

A finite value greater than 0 that describes the rate at which time progresses for this timeline, relative to the speed of the timeline's parent or, if this is a root timeline, the default timeline speed. The default value is 1.

Exception Condition
ArgumentException

SpeedRatio is less than 0 or is not a finite value.

A timeline's SpeedRatio setting does not have an effect on its BeginTime; that time is relative to the timeline's parent or, if the timeline is a root timeline, the moment at which the timeline's clock was begun.

If AccelerationRatio or DecelerationRatio are specified, this SpeedRatio is the average ratio over the natural length of the timeline.

Identifier field

SpeedRatioProperty

Metadata properties set to true

None

A timeline's SpeedRatio property controls its rate of progress, relative to its parent. If the timeline is a root, its SpeedRatio is relative to the default timeline speed. The following example shows several timelines with different SpeedRatio settings.

<!-- This example shows how to use the SpeedRatio property 
     to make animations speed up or slow down. -->
<Page 
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  WindowTitle="Speed Example">
  <StackPanel>

    <!-- The rectangles to animate. -->          
    <Rectangle Name="DefaultSpeedRectangle" 
      Width="20" Height="20" Fill="Blue"  />      
    <Rectangle Name="FasterRectangle" 
      Width="20" Height="20" Fill="Blue" />      
    <Rectangle Name="SlowerRectangle" 
      Width="20" Height="20" Fill="Blue" />
    <Rectangle Name="NestedTimelinesExampleRectangle" 
      Width="20" Height="20" Fill="Blue" />      

    <!-- Create a button to start the animations. -->
    <Button Margin="0,30,0,0" HorizontalAlignment="Left">Start Animations
      <Button.Triggers>
        <EventTrigger RoutedEvent="Button.Click">
          <BeginStoryboard>
            <Storyboard>

              <!-- This animation progresses at the same rate as its parent. -->
              <DoubleAnimation 
                Storyboard.TargetName="DefaultSpeedRectangle" 
                Storyboard.TargetProperty="Width" 
                From="20" To="400" Duration="0:0:2" 
                SpeedRatio="1" />

              <!-- This animation progresses twice as fast as its parent. -->
              <DoubleAnimation 
                Storyboard.TargetName="FasterRectangle" 
                Storyboard.TargetProperty="Width"
                From="20" To="400" Duration="0:0:2" 
                SpeedRatio="2"  />   

              <!-- This animation progresses at half the rate of its parent. -->
              <DoubleAnimation 
                Storyboard.TargetName="SlowerRectangle" 
                Storyboard.TargetProperty="Width" 
                From="20" To="400" Duration="0:0:2" 
                SpeedRatio="0.5"  />    


              <ParallelTimeline SpeedRatio="2">
                <ParallelTimeline SpeedRatio="2">

                  <!-- This animation progresses eight times faster
                       than normal, because of its SpeedRatio settings
                       and the SpeedRatio settings on its parents. -->
                  <DoubleAnimation 
                    Storyboard.TargetName="NestedTimelinesExampleRectangle" 
                    Storyboard.TargetProperty="Width" 
                    From="20" To="400" Duration="0:0:2" 
                    SpeedRatio="2"  />  
                </ParallelTimeline>
              </ParallelTimeline>
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Button.Triggers>     
    </Button>
  </StackPanel>
</Page>

.NET Framework
Available since 3.0
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
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