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Storyboard.Remove Method

Removes the clocks that were generated for this storyboard. Animations that belong to this storyboard will stop affecting the properties they once animated, regardless of their FillBehavior setting.

Name Description
Storyboard.Remove (FrameworkContentElement) Removes the clocks that were generated for this storyboard. Animations that belong to this storyboard will stop affecting the properties they once animated, regardless of their FillBehavior setting.
Storyboard.Remove (FrameworkElement) Removes the clocks that were generated for this storyboard. Animations that belong to this storyboard will stop affecting the properties they once animated, regardless of their FillBehavior setting.

A storyboard can be paused, resumed, seeked, stopped, and removed if it is made controllable. To make a storyboard controllable in code, you must use the appropriate overload of the storyboard's Begin method and specify true to make it controllable. See How to: Control a Storyboard After It Starts for an example.

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