A trigger action that changes the speed of a Storyboard.
Assembly: PresentationFramework (in PresentationFramework.dll)
Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)
Gets or sets a new Storyboard animation speed as a ratio of the old animation speed.
Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.)
Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)
Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)
Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)
Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.)
Returns a string that represents the current object.(Inherited from Object.)
Use the SpeedRatio property of to specify a new Storyboard animation speed as a ratio of the old animation speed. For example, if you set the SpeedRatio to 2, you double the speed of the Storyboard animations and if you set a value of 0.5, you reduce the speed by 50 percent.
To be able to pause, resume, or otherwise control a Storyboard interactively, set the Name property of its BeginStoryboard and use a ControllableStoryboardAction object (such as PauseStoryboard, ResumeStoryboard, or StopStoryboard) to control it by referencing its Name. If the Name of BeginStoryboard is unspecified, the Storyboard cannot be interactively controlled after it is begun. See How to: Use Event Triggers to Control a Storyboard After It Starts for more information.
Available since 3.0
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.