PauseStoryboard Class


A trigger action that pauses a Storyboard.

Namespace:   System.Windows.Media.Animation
Assembly:  PresentationFramework (in PresentationFramework.dll)


type PauseStoryboard = 
        inherit ControllableStoryboardAction


Initializes a new instance of the PauseStoryboard class.


Gets or sets the Name of the BeginStoryboard that began the Storyboard you want to interactively control. (Inherited from ControllableStoryboardAction.)


Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.)


Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)


Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)


Determines whether the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)


Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.)


Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.)


Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.(Inherited from DependencyObject.)


Determines whether a provided DependencyObject is equivalent to the current DependencyObject.(Inherited from DependencyObject.)


Gets a hash code for this DependencyObject.(Inherited from DependencyObject.)


Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.)


Gets the Type of the current instance.(Inherited from Object.)


Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.)


Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.)


Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetCurrentValue(DependencyProperty, Object)

Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetValue(DependencyProperty, Object)

Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetValue(DependencyPropertyKey, Object)

Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.)


Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.)


Returns a string that represents the current object.(Inherited from Object.)


Enforces that the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)

Use a PauseStoryboard with an EventTrigger or a Trigger to pause a Storyboard.

PauseStoryboard only affects a Storyboard when it is active (after the Storyboard starts).

To control a Storyboard, the PauseStoryboard must reference the Name of the BeginStoryboard that controls that Storyboard. See How to: Use Event Triggers to Control a Storyboard After It Starts for an example.

When a BeginStoryboard action is triggered after it has been paused, it appears to resume and restart. That's not what actually happens, however: the BeginStoryboard action actually replaces itself with an unpaused version. Each time a BeginStoryboard action is triggered, clock objects are created for its storyboard. These clocks are distributed to the properties they animate. So, when a BeginStoryboard is triggered again, it doesn't restart its clocks, it replaces them with new clocks.

.NET Framework
Available since 3.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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