Int32AnimationBase Class
.NET Framework 3.0
Abstract class that, when implemented, animates a Int32 value.
Namespace: System.Windows.Media.Animation
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace: http://schemas.microsoft.com/winfx/2006/xaml/presentation
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace: http://schemas.microsoft.com/winfx/2006/xaml/presentation
Notes to Inheritors:
See the Custom Animations Overview for information about extending animation classes.
The following code example demonstrates how to use the DoubleAnimationUsingKeyFrames class in Extensible Application Markup Language (XAML), but generically shows how to use other derived classes such as Int32AnimationUsingKeyFrames.
<!-- This example shows how to use the DoubleAnimationUsingKeyFrames to create an animation on the Canvas.Left attached property of a rectangle. --> <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="myRootElement" WindowTitle="KeyFrame Animations"> <!-- Key frame animations enable you to create complex animations by specifying multiple destination values and controlling the animation's interpolation method. --> <Canvas> <!-- The position of this rectangle is animated using a key frame animation. --> <Rectangle Name="myRectangle" Canvas.Top="100" Canvas.Left="10" Height="100" Width="100" Stroke="Black" StrokeThickness="5"> <Rectangle.Triggers> <EventTrigger RoutedEvent="Rectangle.Loaded"> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <!-- Animate Canvas.Left attached property using 3 KeyFrames which animates the rectangle along a path. This animation repeats indefinitely. --> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="myRectangle" Storyboard.TargetProperty="(Canvas.Left)"> <DoubleAnimationUsingKeyFrames.KeyFrames> <!-- Using a LinearDoubleKeyFrame, the rectangle moves steadily from its starting position to 500 over the first 3 seconds. --> <LinearDoubleKeyFrame Value="500" KeyTime="0:0:3" /> <!-- Using a DiscreteDoubleKeyFrame, the rectangle suddenly appears at 500 after the fourth second of the animation. --> <DiscreteDoubleKeyFrame Value="400" KeyTime="0:0:4" /> <!-- Using a SplineDoubleKeyFrame, the rectangle moves back to its starting point. The animation starts out slowly at first and then speeds up. This KeyFrame ends after the 6th second. --> <SplineDoubleKeyFrame KeySpline="0.6,0.0 0.9,0.00" Value="10" KeyTime="0:0:6" /> </DoubleAnimationUsingKeyFrames.KeyFrames> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> </Rectangle.Triggers> </Rectangle> </Canvas> </Page>
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Animation.Timeline
System.Windows.Media.Animation.AnimationTimeline
System.Windows.Media.Animation.Int32AnimationBase
System.Windows.Media.Animation.Int32Animation
System.Windows.Media.Animation.Int32AnimationUsingKeyFrames
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Animation.Timeline
System.Windows.Media.Animation.AnimationTimeline
System.Windows.Media.Animation.Int32AnimationBase
System.Windows.Media.Animation.Int32Animation
System.Windows.Media.Animation.Int32AnimationUsingKeyFrames
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.Community Additions
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