ClockGroup Class
An assemblage of Clock types with behavior based off of a TimelineGroup.
Assembly: PresentationCore (in PresentationCore.dll)
System.Windows.Threading::DispatcherObject
System.Windows.Media.Animation::Clock
System.Windows.Media.Animation::ClockGroup
| Name | Description | |
|---|---|---|
![]() | ClockGroup(TimelineGroup^) | Instantiates a new instance of the ClockGroup class. |
| Name | Description | |
|---|---|---|
![]() | Children | Gets the children collection of this ClockGroup. |
![]() | Controller | Gets a ClockController that can be used to start, pause, resume, seek, skip, stop, or remove this Clock. (Inherited from Clock.) |
![]() | CurrentGlobalSpeed | Gets the rate at which the clock's time is currently progressing, compared to real-world time.(Inherited from Clock.) |
![]() | CurrentGlobalTime | Gets the current global time, as established by the WPF timing system. (Inherited from Clock.) |
![]() | CurrentIteration | Get the current iteration of this clock. (Inherited from Clock.) |
![]() | CurrentProgress | |
![]() | CurrentState | |
![]() | CurrentTime | Gets this clock's current time within its current iteration.(Inherited from Clock.) |
![]() | Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
![]() | HasControllableRoot | |
![]() | IsPaused | |
![]() | NaturalDuration | |
![]() | Parent | Gets the clock that is the parent of this clock. (Inherited from Clock.) |
![]() | Timeline | Gets the TimelineGroup object that dictates the behavior of this ClockGroup instance. |
| Name | Description | |
|---|---|---|
![]() | CheckAccess() | Determines whether the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.) |
![]() | DiscontinuousTimeMovement() | When implemented in a derived class, will be invoked whenever a clock repeats, skips, or seeks. (Inherited from Clock.) |
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetCanSlip() | |
![]() | GetCurrentTimeCore() | Gets this clock's current time within its current iteration.(Inherited from Clock.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | SpeedChanged() | When implemented in a derived class, will be invoked whenever a clock begins, skips, pauses, resumes, or when the clock's SpeedRatio is modified.(Inherited from Clock.) |
![]() | Stopped() | |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
![]() | VerifyAccess() | Enforces that the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.) |
| Name | Description | |
|---|---|---|
![]() | Completed | Occurs when this clock has completely finished playing.(Inherited from Clock.) |
![]() | CurrentGlobalSpeedInvalidated | Occurs when the clock's speed is updated.(Inherited from Clock.) |
![]() | CurrentStateInvalidated | Occurs when the clock's CurrentState property is updated. (Inherited from Clock.) |
![]() | CurrentTimeInvalidated | Occurs when this clock's CurrentTime becomes invalid. (Inherited from Clock.) |
![]() | RemoveRequested |
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.




