ByteAnimationUsingKeyFrames Class
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Assembly: PresentationCore (in PresentationCore.dll)
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Animation.Timeline
System.Windows.Media.Animation.AnimationTimeline
System.Windows.Media.Animation.ByteAnimationBase
System.Windows.Media.Animation.ByteAnimationUsingKeyFrames
Name | Description | |
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![]() | ByteAnimationUsingKeyFrames() | Initializes a new instance of the ByteAnimationUsingKeyFrames class. |
Name | Description | |
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![]() | AccelerationRatio | |
![]() | AutoReverse | Gets or sets a value that indicates whether the timeline plays in reverse after it completes a forward iteration. (Inherited from Timeline.) |
![]() | BeginTime | |
![]() | CanFreeze | Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.) |
![]() | DecelerationRatio | |
![]() | DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.) |
![]() | Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
![]() | Duration | Gets or sets the length of time for which this timeline plays, not counting repetitions. (Inherited from Timeline.) |
![]() | FillBehavior | |
![]() | HasAnimatedProperties | Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.(Inherited from Animatable.) |
![]() | IsAdditive | Gets a value that specifies whether the animation's output value is added to the base value of the property being animated. |
![]() | IsCumulative | Gets or sets a value that specifies whether the animation's value accumulates when it repeats. |
![]() | IsDestinationDefault | Gets a value that indicates whether this animation uses the defaultDestinationValue parameter of the GetCurrentValue method as its destination value.(Inherited from AnimationTimeline.) |
![]() | IsFrozen | Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.) |
![]() | IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.) |
![]() | KeyFrames | Gets or sets the collection of ByteKeyFrame objects that define the animation. |
![]() | Name | |
![]() | RepeatBehavior | Gets or sets the repeating behavior of this timeline. (Inherited from Timeline.) |
![]() | SpeedRatio | |
![]() | TargetPropertyType | Gets the type of value this animation generates.(Inherited from ByteAnimationBase.) |
Name | Description | |
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![]() | AddChild(Object) | Adds a child ByteKeyFrame to this ByteAnimationUsingKeyFrames. |
![]() | AddText(String) | Adds a text string as a child of this ByteAnimationUsingKeyFrames. |
![]() | AllocateClock() | Creates a Clock for this AnimationTimeline.(Inherited from AnimationTimeline.) |
![]() | ApplyAnimationClock(DependencyProperty, AnimationClock) | Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used.(Inherited from Animatable.) |
![]() | ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) | Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used.(Inherited from Animatable.) |
![]() | BeginAnimation(DependencyProperty, AnimationTimeline) | Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used.(Inherited from Animatable.) |
![]() | BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) | Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.) |
![]() | CheckAccess() | Determines whether the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.) |
![]() | ClearValue(DependencyProperty) | Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.) |
![]() | ClearValue(DependencyPropertyKey) | Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.) |
![]() | Clone() | Creates a modifiable clone of this ByteAnimationUsingKeyFrames, making deep copies of this object's values. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values. |
![]() | CloneCore(Freezable) | Makes this instance a deep copy of the specified ByteAnimationUsingKeyFrames. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.(Overrides Freezable.CloneCore(Freezable).) |
![]() | CloneCurrentValue() | Creates a modifiable clone of this ByteAnimationUsingKeyFrames object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are. |
![]() | CloneCurrentValueCore(Freezable) | Makes this instance a modifiable deep copy of the specified ByteAnimationUsingKeyFrames using current property values. Resource references, data bindings, and animations are not copied, but their current values are.(Overrides Freezable.CloneCurrentValueCore(Freezable).) |
![]() | CoerceValue(DependencyProperty) | Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.(Inherited from DependencyObject.) |
![]() | CreateClock() | Creates a new AnimationClock from this AnimationTimeline. (Inherited from AnimationTimeline.) |
![]() | CreateClock(Boolean) | |
![]() | CreateInstance() | |
![]() | CreateInstanceCore() | Creates a new instance of ByteAnimationUsingKeyFrames. (Overrides Freezable.CreateInstanceCore().) |
![]() | Equals(Object) | Determines whether a provided DependencyObject is equivalent to the current DependencyObject.(Inherited from DependencyObject.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | Freeze() | |
![]() | FreezeCore(Boolean) | Makes this instance of ByteAnimationUsingKeyFrames object unmodifiable or determines whether it can be made unmodifiable.(Overrides Timeline.FreezeCore(Boolean).) |
![]() | GetAnimationBaseValue(DependencyProperty) | Returns the non-animated value of the specified DependencyProperty.(Inherited from Animatable.) |
![]() | GetAsFrozen() | |
![]() | GetAsFrozenCore(Freezable) | Makes this instance a clone of the specified ByteAnimationUsingKeyFrames object. (Overrides Timeline.GetAsFrozenCore(Freezable).) |
![]() | GetCurrentValue(Byte, Byte, AnimationClock) | Gets the current value of the animation.(Inherited from ByteAnimationBase.) |
![]() | GetCurrentValue(Object, Object, AnimationClock) | Gets the current value of the animation.(Inherited from ByteAnimationBase.) |
![]() | GetCurrentValueAsFrozen() | |
![]() | GetCurrentValueAsFrozenCore(Freezable) | Makes this instance a frozen clone of the specified ByteAnimationUsingKeyFrames. Resource references, data bindings, and animations are not copied, but their current values are.(Overrides Timeline.GetCurrentValueAsFrozenCore(Freezable).) |
![]() | GetCurrentValueCore(Byte, Byte, AnimationClock) | Calculates a value that represents the current value of the property being animated, as determined by this instance of ByteAnimationUsingKeyFrames.(Overrides ByteAnimationBase.GetCurrentValueCore(Byte, Byte, AnimationClock).) |
![]() | GetHashCode() | Gets a hash code for this DependencyObject.(Inherited from DependencyObject.) |
![]() | GetLocalValueEnumerator() | Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.) |
![]() | GetNaturalDuration(Clock) | |
![]() | GetNaturalDurationCore(Clock) | Provide a custom natural Duration when the Duration property is set to Automatic. (Overrides AnimationTimeline.GetNaturalDurationCore(Clock).) |
![]() | GetType() | |
![]() | GetValue(DependencyProperty) | Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.) |
![]() | InvalidateProperty(DependencyProperty) | Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.) |
![]() | MemberwiseClone() | |
![]() | OnChanged() | Called when the current ByteAnimationUsingKeyFrames object is modified.(Overrides Freezable.OnChanged().) |
![]() | OnFreezablePropertyChanged(DependencyObject, DependencyObject) | Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set.(Inherited from Freezable.) |
![]() | OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) | This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code.(Inherited from Freezable.) |
![]() | OnPropertyChanged(DependencyPropertyChangedEventArgs) | Overrides the DependencyObject implementation of OnPropertyChanged to also invoke any Changed handlers in response to a changing dependency property of type Freezable.(Inherited from Freezable.) |
![]() | ReadLocalValue(DependencyProperty) | Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.) |
![]() | ReadPreamble() | |
![]() | SetCurrentValue(DependencyProperty, Object) | Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.) |
![]() | SetValue(DependencyProperty, Object) | Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.) |
![]() | SetValue(DependencyPropertyKey, Object) | Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.) |
![]() | ShouldSerializeKeyFrames() | Returns true if the value of the KeyFrames property of this instance of ByteAnimationUsingKeyFrames should be value-serialized. |
![]() | ShouldSerializeProperty(DependencyProperty) | Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.) |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
![]() | VerifyAccess() | Enforces that the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.) |
![]() | WritePostscript() | |
![]() | WritePreamble() |
Name | Description | |
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![]() | Changed | |
![]() | Completed | Occurs when this timeline has completely finished playing: it will no longer enter its active period. (Inherited from Timeline.) |
![]() | CurrentGlobalSpeedInvalidated | Occurs when the rate at which time progresses for the timeline's clock changes.(Inherited from Timeline.) |
![]() | CurrentStateInvalidated | Occurs when the CurrentState property of the timeline's Clock is updated.(Inherited from Timeline.) |
![]() | CurrentTimeInvalidated | Occurs when the CurrentTime property of the timeline's Clock is updated.(Inherited from Timeline.) |
![]() | RemoveRequested | Occurs when the clock created for this timeline or one of its parent timelines is removed.(Inherited from Timeline.) |
Name | Description | |
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![]() ![]() | IAddChild.AddChild(Object) | Adds a child object. |
![]() ![]() | IAddChild.AddText(String) | Adds the text content of a node to the object. |
![]() ![]() | IKeyFrameAnimation.KeyFrames | Gets or sets an ordered collection P:System.Windows.Media.Animation.IKeyFrameAnimation.KeyFrames associated with this animation sequence. |
A key frame animation's target values are defined by its KeyFrames property, which contains a collection of ByteKeyFrame objects. Each ByteKeyFrame defines a segment of the animation with its own target Value and KeyTime. When the animation runs, it progresses from one key value to the next at the specified key times.
There are three types of ByteKeyFrame classes, one for each supported interpolation method: LinearByteKeyFrame, DiscreteByteKeyFrame, and SplineByteKeyFrame.
Unlike a ByteAnimation, a ByteAnimationUsingKeyFrames can have more than two of target values. You can also control the interpolation method of individual ByteKeyFrame segments.
Available since 3.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.