A trigger action that begins a Storyboard and distributes its animations to their targeted objects and properties.
Assembly: PresentationFramework (in PresentationFramework.dll)
Gets or sets the proper hand-off behavior to start an animation clock in this storyboard
Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)
Gets or sets the name of the Storyboard can be controlled after it is started.object. By naming the object, the
Gets or sets the Storyboard that this starts.
Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.)
Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)
Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)
Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)
Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.)
Returns a string that represents the current object.(Inherited from Object.)
To be able to pause, resume, or otherwise control a Storyboard that was declared in markup interactively, you must set the Name property of its . You can then control the Storyboard by using a ControllableStoryboardAction object (such as PauseStoryboard, ResumeStoryboard, or StopStoryboard) to control it by referencing its Name. If the Name of is unspecified, the Storyboard cannot be interactively controlled after it is begun. See How to: Use Event Triggers to Control a Storyboard After It Starts for more information.
Available since 3.0
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
How to: Specify HandoffBehavior Between Storyboard Animations
How to: Use Event Triggers to Control a Storyboard After It Starts
How to: Animate in a Style